
3
playing on Steam now·
3
24-hour peak
All-time peak 11 in Sep 2026·30 days +6%
On Steam, very nearly.
In October 2026, Red Faction averaged 5 players on Steam at once, 6% more than the month before. The most Coilr has recorded at once is 11 in September 2026. Only 3 people are playing Red Faction on Steam right now. The count now is 27% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Well-reviewed overall, but recent reviews have dipped, so check what changed first.
The average Coilr player has put 4h into Red Faction, and at $1.99 that's about 0.50 per hour. Steam reviews are very positive. Heads-up: recent reviews are 70% positive, 15 points below its all-time 86%, so something may have changed lately.
$0.50/hr·4h avg·86% positive·70% recently ▾
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 4
This game's player count is measured about every 24 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
5
players at once, on Steam
Steam reviews
86%
Very Positive
Average playtime
4 h
Coilr players
Coilr players
6
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Red Faction. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 4 | −1 | 7 |
| Sep 2026 | 5 | +1 | 11 |
| Aug 2026 | 4 | +0 | 10 |
| Jul 2026 (from first reading) | 4 | — | 8 |
Positive
86%
Total reviews
3,008
Pos / Neg
2,588 / 420
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.524
at $1.99
Avg playtime
4 h
across 6 players
Total tracked
23 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 6 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Red Faction is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~36%).
Players online by hour (UTC)
Busiest around 11:00 with about 8 people in game — 4.0× as many as at 13:00, the quietest hour.
In October 2026, Red Faction averaged 5 players on Steam at once, 6% more than the month before. The most Coilr has recorded at once is 11 in September 2026.
On Steam, very nearly. In October 2026, Red Faction averaged 5 players on Steam at once, 6% more than the month before. The most Coilr has recorded at once is 11 in September 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Well-reviewed overall, but recent reviews have dipped, so check what changed first. The average Coilr player has put 4h into Red Faction, and at $1.99 that's about 0.50 per hour. Steam reviews are very positive. Heads-up: recent reviews are 70% positive, 15 points below its all-time 86%, so something may have changed lately.
Red Faction costs $1.99 on Steam (USD). The average Coilr player has put 4 hours in, about 0.50 per hour.
Across 6 tracked owners on Coilr, the average playtime in Red Faction is about 4 hours.
Red Faction's player activity peaks around 11:00 UTC, which points to its largest audience being in the Americas region, an estimated 36% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)
About 250k copies on Steam, likely between 140k and 500k, estimated from its Steam reviews. Valve does not publish sales figures.