
2
playing on Steam now·
9
24-hour peak
All-time peak 28 in Aug 2026·30 days −41%
On Steam, very nearly.
In October 2026, Tiny Civilization averaged 6 players on Steam at once, 41% fewer than the month before. The most Coilr has recorded at once is 28 in August 2026. Only 2 people are playing Tiny Civilization on Steam right now, and 9 were at the same time in the last 24 hours. The count now is 7% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Latest reading · average in view 6
This game's player count is measured about every 11 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
6
players at once, on Steam
Steam reviews
93%
Very Positive
Average playtime
—
Coilr players
Coilr players
0
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Tiny Civilization. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 4 | −2 | 9 |
| Sep 2026 | 6 | −4 | 15 |
| Aug 2026 (from first reading) | 10 | — | 28 |
Positive
93%
Total reviews
2,191
Pos / Neg
2,038 / 153
% positive by month
No verified owner has reported a time for Tiny Civilization yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Tiny Civilization is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~44%).
Players online by hour (UTC)
Busiest around 13:00 with about 12 people in game — 8.8× as many as at 20:00, the quietest hour.
In October 2026, Tiny Civilization averaged 6 players on Steam at once, 41% fewer than the month before. The most Coilr has recorded at once is 28 in August 2026.
On Steam, very nearly. In October 2026, Tiny Civilization averaged 6 players on Steam at once, 41% fewer than the month before. The most Coilr has recorded at once is 28 in August 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Tiny Civilization's player activity peaks around 13:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 44% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)