
0
playing on Steam now·
0
24-hour peak
All-time peak 3 in Oct 2026·30 days −7%
On Steam, very nearly.
In October 2026, Defiance averaged 1 players on Steam at once, 7% fewer than the month before. The most Coilr has recorded at once is 3 in October 2026. Nobody is playing Defiance on Steam at this moment. The count now is under 1% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Players rate it highly.
The average Coilr player has put 20h into Defiance. Steam reviews are mostly positive.
20h avg·77% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 1
This game's player count is measured about every 24 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
1
players at once, on Steam
Steam reviews
77%
Mostly Positive
Average playtime
20 h
Coilr players
Coilr players
17
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Defiance. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 1 | +0 | 3 |
| Sep 2026 | 1 | +0 | 2 |
| Aug 2026 | 1 | +0 | 2 |
| Jul 2026 (from first reading) | 1 | — | 2 |
Positive
77%
Total reviews
12,614
Pos / Neg
9,659 / 2,955
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 17 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Defiance is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~42%).
Peak 02:00 UTC

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In October 2026, Defiance averaged 1 players on Steam at once, 7% fewer than the month before. The most Coilr has recorded at once is 3 in October 2026.
On Steam, very nearly. In October 2026, Defiance averaged 1 players on Steam at once, 7% fewer than the month before. The most Coilr has recorded at once is 3 in October 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Players rate it highly. The average Coilr player has put 20h into Defiance. Steam reviews are mostly positive.
Across 17 tracked owners on Coilr, the average playtime in Defiance is about 20 hours.
Defiance's player activity peaks around 02:00 UTC, which points to its largest audience being in the Americas region, an estimated 42% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)