
16,204
playing on Steam now·
42,553
24-hour peak
All-time peak 63,386 in Sep 2026·30 days +77%
No.
In October 2026, Monster Hunter Wilds averaged 30,530 players on Steam at once, 77% more than the month before. The most Coilr has recorded at once is 63,386 in September 2026. 16,204 people are playing Monster Hunter Wilds on Steam right now, and 42,553 were at the same time in the last 24 hours. The count now is 26% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Probably skip it unless it's deeply discounted. Recent reviews are recovering, though.
The average Coilr player has put 122h into Monster Hunter Wilds, and at $29.99 that's about 0.25 per hour. Steam reviews are mixed, and 14% of tracked owners still played in the last two weeks. Recent reviews are trending up: 68% positive lately vs 50% all-time.
$0.25/hr·122h avg·50% positive·14% still active·68% recently ▴
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 10 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 26,930
30-day average
30,530
players at once, on Steam
Steam reviews
50%
Mixed
Average playtime
122 h
Coilr players
Coilr players
35
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Monster Hunter Wilds. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 26,179 | +49 | 50,476 |
| Sep 2026 | 26,130 | +11,880 | 63,386 |
| Aug 2026 | 14,250 | −2,510 | 27,023 |
| Jul 2026 | 16,760 | −3,100 | 37,651 |
| Jun 2026 | 19,860 | +12,929 | 47,631 |
| May 2026 (from first reading) | 6,931 | — | 8,438 |
Positive
50%
Total reviews
333,010
Pos / Neg
165,327 / 167,683
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.245
at $29.99
Avg playtime
122 h
across 35 players
Total tracked
4,283 h
No verified owner has reported a time for Monster Hunter Wilds yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
14%
5 of 35 owners
Played last 7 days
3
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Monster Hunter Wilds is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~42%).
Players online by hour (UTC)
Busiest around 14:00 with about 48,377 people in game — 2.6× as many as at 23:00, the quietest hour.

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In October 2026, Monster Hunter Wilds averaged 30,530 players on Steam at once, 77% more than the month before. The most Coilr has recorded at once is 63,386 in September 2026.
No. In October 2026, Monster Hunter Wilds averaged 30,530 players on Steam at once, 77% more than the month before. The most Coilr has recorded at once is 63,386 in September 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Probably skip it unless it's deeply discounted. Recent reviews are recovering, though. The average Coilr player has put 122h into Monster Hunter Wilds, and at $29.99 that's about 0.25 per hour. Steam reviews are mixed, and 14% of tracked owners still played in the last two weeks. Recent reviews are trending up: 68% positive lately vs 50% all-time.
Monster Hunter Wilds costs $29.99 on Steam (USD). The average Coilr player has put 122 hours in, about 0.25 per hour.
Across 35 tracked owners on Coilr, the average playtime in Monster Hunter Wilds is about 122 hours.
Monster Hunter Wilds's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 42% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)