Players now
150
24h peak
150
Peak (tracked)
178
Coilr players
0
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
80%
Total reviews
2,469
Pos / Neg
1,972 / 497
% positive by month
Coilr's own 0-100 score from players who own Cricket 24. A finer verdict than a thumbs up, independent of Steam reviews.
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Reported by players who own Cricket 24, not estimated from playtime, which idle hours and multiplayer inflate.
Main Story
—
no reports yet
Main + Extras
—
no reports yet
Completionist
—
no reports yet
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How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Cricket 24 is busiest each day (UTC). A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~36%).
Players online by hour (UTC) · peak 17:00 UTC
As of August 2026, about 150 people are playing Cricket 24 on Steam right now, with a 24-hour peak of 150 concurrent players.
Cricket 24's player activity peaks around 17:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 36% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)