
Yes. Players rate it highly.
The average Coilr player has put 10h into Age of Mythology: Extended Edition. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
529
24h peak
760
Peak (tracked)
1,156
Coilr players
5
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
93%
Total reviews
36,261
Pos / Neg
33,813 / 2,448
% positive by month
No verified owner has scored Age of Mythology: Extended Edition yet.
Sign in to be the firstNo verified owner has reported a time for Age of Mythology: Extended Edition yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 5 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Age of Mythology: Extended Edition is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~36%).
Players online by hour (UTC)
Busiest around 19:00 with about 1,058 people in game — 2.8× as many as at 07:00, the quietest hour.
As of September 2026, about 529 people are playing Age of Mythology: Extended Edition on Steam right now, with a 24-hour peak of 760 concurrent players.
Yes. Players rate it highly. The average Coilr player has put 10h into Age of Mythology: Extended Edition. Steam reviews are very positive.
Across 5 tracked owners on Coilr, the average playtime in Age of Mythology: Extended Edition is about 10 hours.
Age of Mythology: Extended Edition's player activity peaks around 19:00 UTC, which points to its largest audience being in the Americas region, an estimated 36% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)