
56
playing on Steam now·
—
24-hour peak
All-time peak 170 in Sep 2026·30 days +13%
Steam players tag Yarimono as Sexual Content, Hentai, Nudity and NSFW, strongly enough that it is among the game's defining tags rather than an incidental one. Players tag this for sexual content, though Steam does not rate it Adult Only — on Steam this is usually the censored release. Expect sexual themes rather than explicit imagery.
Coilr does not show screenshots for this game. Its cover art is blurred here for the same reason. Both are on its Steam store page, behind Steam's own age check.
This reflects how Steam players have tagged the game, not an official age rating, and Coilr does not inspect game content itself. Valve's own maturity description is on the Steam store page. Coilr users can keep games like this off their public profile in settings.
Nearly, on Steam.
In October 2026, Yarimono averaged 65 players on Steam at once, 13% more than the month before. The most Coilr has recorded at once is 170 in September 2026. Only 56 people are playing Yarimono on Steam right now. The count now is 33% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Latest reading · average in view 53
This game's player count is measured about every 30 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
65
players at once, on Steam
Steam reviews
87%
Very Positive
Average playtime
—
Coilr players
Coilr players
0
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Yarimono. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 79 | +20 | 169 |
| Sep 2026 | 59 | +5 | 170 |
| Aug 2026 (from first reading) | 54 | — | 86 |
Positive
87%
Total reviews
4,229
Pos / Neg
3,683 / 546
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Yarimono is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~38%).
Players online by hour (UTC)
Busiest around 15:00 with about 124 people in game — 8.8× as many as at 23:00, the quietest hour.
In October 2026, Yarimono averaged 65 players on Steam at once, 13% more than the month before. The most Coilr has recorded at once is 170 in September 2026.
Nearly, on Steam. In October 2026, Yarimono averaged 65 players on Steam at once, 13% more than the month before. The most Coilr has recorded at once is 170 in September 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yarimono's player activity peaks around 15:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 38% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)
About 250k copies on Steam, likely between 180k and 330k, estimated from its Steam reviews. Valve does not publish sales figures.