
566
playing on Steam now·
752
24-hour peak
All-time peak 987 in Oct 2026·30 days +23%
No, but it is small.
In October 2026, Hotline Miami 2: Wrong Number averaged 410 players on Steam at once, 23% more than the month before. The most Coilr has recorded at once is 987 in October 2026. 566 people are playing Hotline Miami 2: Wrong Number on Steam right now, and 752 were at the same time in the last 24 hours. The count now is 57% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 6h into Hotline Miami 2: Wrong Number, and at $2.24 that's about 0.37 per hour. Steam reviews are very positive.
$0.37/hr·6h avg·94% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 30 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 509
30-day average
410
players at once, on Steam
Steam reviews
94%
Very Positive
Average playtime
6 h
Coilr players
Coilr players
32
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Hotline Miami 2: Wrong Number. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 472 | +156 | 987 |
| Sep 2026 | 316 | −77 | 575 |
| Aug 2026 | 393 | −38 | 702 |
| Jul 2026 (from first reading) | 431 | — | 703 |
Positive
94%
Total reviews
80,830
Pos / Neg
76,076 / 4,754
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.371
at $2.24
Avg playtime
6 h
across 32 players
Total tracked
193 h
No verified owner has reported a time for Hotline Miami 2: Wrong Number yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
6%
2 of 32 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Hotline Miami 2: Wrong Number is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~30%).
Players online by hour (UTC)
Busiest around 18:00 with about 625 people in game — 2.5× as many as at 06:00, the quietest hour.
In October 2026, Hotline Miami 2: Wrong Number averaged 410 players on Steam at once, 23% more than the month before. The most Coilr has recorded at once is 987 in October 2026.
No, but it is small. In October 2026, Hotline Miami 2: Wrong Number averaged 410 players on Steam at once, 23% more than the month before. The most Coilr has recorded at once is 987 in October 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 6h into Hotline Miami 2: Wrong Number, and at $2.24 that's about 0.37 per hour. Steam reviews are very positive.
Hotline Miami 2: Wrong Number costs $2.24 on Steam (USD). The average Coilr player has put 6 hours in, about 0.37 per hour.
Across 32 tracked owners on Coilr, the average playtime in Hotline Miami 2: Wrong Number is about 6 hours.
Hotline Miami 2: Wrong Number's player activity peaks around 18:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 30% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)
About 2.5 million copies on Steam, likely between 1.4 million and 5 million, estimated from its Steam reviews. Valve does not publish sales figures.