Action·Free To Play·Indie·Massively Multiplayer·RPG·Simulation·Declining

1
playing on Steam now·
1
24-hour peak
All-time peak 8 in Jul 2026·30 days −12%
On Steam, very nearly.
In October 2026, Robocraft averaged 2 players on Steam at once, 12% fewer than the month before. The most Coilr has recorded at once is 8 in July 2026. Only 1 person is playing Robocraft on Steam right now. The count now is 13% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Players rate it highly.
The average Coilr player has put 35h into Robocraft. Steam reviews are mostly positive.
35h avg·73% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 1
This game's player count is measured about every 24 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
2
players at once, on Steam
Steam reviews
73%
Mostly Positive
Average playtime
35 h
Coilr players
Coilr players
51
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Robocraft. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 2 | −1 | 5 |
| Sep 2026 | 3 | +0 | 6 |
| Aug 2026 | 3 | +1 | 8 |
| Jul 2026 | 2 | −4 | 8 |
| Jun 2026 (from first reading) | 6 | — | 6 |
Positive
73%
Total reviews
117,317
Pos / Neg
85,768 / 31,549
% positive by month
Coilr's own 0-100 score from players who own Robocraft. A finer verdict than a thumbs up, independent of Steam reviews.
based on 1 verified owner · a verdict appears at 10
Played it? Score it 0-100. Only verified owners can rate.
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 51 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Robocraft is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~33%).
Players online by hour (UTC)
Busiest around 16:00 with about 6 people in game — 6.0× as many as at 22:00, the quietest hour.
In October 2026, Robocraft averaged 2 players on Steam at once, 12% fewer than the month before. The most Coilr has recorded at once is 8 in July 2026.
On Steam, very nearly. In October 2026, Robocraft averaged 2 players on Steam at once, 12% fewer than the month before. The most Coilr has recorded at once is 8 in July 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Players rate it highly. The average Coilr player has put 35h into Robocraft. Steam reviews are mostly positive.
Across 51 tracked owners on Coilr, the average playtime in Robocraft is about 35 hours.
Robocraft's player activity peaks around 16:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 33% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)