Every achievement in Project AURA, ranked by how many Steam players have unlocked it. Global completion rates from Steam, refreshed daily.

Victory Cultural Ultra
Win a game with a Culture victory on ULTRA difficulty.
0.2%

Ultra Mega Constructor
Reach the level 30 on ULTRA difficulty.
0.2%

Climate Master
Reach a year without any disaster having penetrated your dome on ULTRA difficulty.
0.3%

Untouched
Reach the level 10 with 0 casualties on ULTRA difficulty level.
0.3%

Victory Conservatives Ultra
Complete the Conservatives Corp. Tech-Tree on ULTRA difficulty.
0.3%

Victory Cosmos Ultra
Complete the Cosmos Corp. Tech-Tree on ULTRA difficulty.
0.3%

Victory Eco Ultra
Complete the Eco Corp. Tech-Tree on ULTRA difficulty.
0.3%

Victory Neo Industrial Ultra
Complete the Neo Industrial Corp. Tech-Tree on ULTRA difficulty.
0.3%

Healthy Diet
Set up a menu with six different types of supplements with supplies for more than 10 days.
0.4%

Mega Constructor
Reach the level 30 on any difficulty.
0.4%

Victory Cultural
Win a game with a Culture victory on any difficulty.
0.5%

Winner!
Complete all the four Corporation Victories on any difficulty.
0.5%

Expansionist 3
Complete the third outer ring of platforms.
0.6%

Rapid Growth
Reach 100 inhabitants before the first 100 days of life of your colony.
0.6%

Super City
Reach the category of Super City for your colony
0.6%

The Cure
Cure a disease to one or more of your colonists by applying medicines.
0.6%

Top Chef
Obtain the bonus for six elaborated food categories in your menu.
0.6%

Expansionist 2
Complete the second outer ring of platforms.
0.7%

Victory Cosmos
Complete the Cosmos Corp. Tech-Tree on any difficulty.
0.7%

Victory Conservatives
Complete the Conservatives Corp. Tech-Tree on any difficulty.
0.8%

Victory Neo Industrial
Complete the Neo Industrial Corp. Tech-Tree on any difficulty.
0.8%

Victory Eco
Complete the Eco Corp. Tech-Tree on any difficulty.
0.9%

Big City
Reach the category of Big City for your colony
1.0%

Gourmet
Obtain the bonus for three elaborated food categories in your menu.
1.2%

Subliminal Advertising
Put into operation a second Zeppelin.
1.2%

Medical Devices
You have available, in the Health Panel inventory, the 4 different types of medicine.
1.3%

Expansionist 1
Complete the first outer ring of platforms.
1.4%

Forewarned
Fill your treatment levels produced in your infirmaries to max level.
1.4%

Happy City
After your colony reached level 10, get your average morale to a value of 90 or higher.
1.6%

Healthy City
After your colony reached level 10, get your average health to a value of 90 or higher.
1.7%

Super Engineer Colonist
Promote a colonist to the Super Engineer rank.
1.7%

Advanced City
Reach the category of Advanced City for your colony
1.8%

Ambassador
Get the friendship relation with all the corporations at the same time.
1.9%

Politician
Have the 4 Corporation Monuments built in your colony.
1.9%

Biomedicine
Craft any kind of medicine.
2.3%

Core Tecnophile
Develop to level 6 a Core-Technology.
2.3%

Eco Energy
Build ten Tidal Towers in the colony.
2.3%

Maecenas
Build the 6 entertainment buildings.
2.3%

Wealthy Colony
Earn 1M Synthetic Coins (SC).
2.5%

Botanist
Your colony counts with 10 or more Greenhouses.
2.6%

Varied Diet
Set up a menu with six different types of food with supplies for more than 10 days.
2.9%

Build a fleet
Your colony counts with 10 or more hangars.
3.0%

Naturalistic
Build a Natural Museum.
3.1%

Traditionalist
Build a Corporation Monument of any kind.
3.1%

Gamer
Build a Video games Room.
3.1%

Artist
Build an Art Museum.
3.2%

Cinephile
Build a Cinema.
3.2%

Librarian
Build a Library.
3.2%

Master Colonist
Promote a colonist to the Master rank.
3.2%

Barkeeper
Build a Cantin.
3.3%

Tecnophile
Develop to level 6 a Technology.
3.5%

Advanced Aeronautics
Manufacture an Omega Ship.
3.6%

Air Traffic
At least one drone of each type is patrolling the colony.
3.6%

City
Reach the category of City for your colony
3.9%

Four Corps
Have the 4 Corporation Buildings built in your colony.
3.9%

Test of time
Build a colony that reaches 1 year of longevity.
4.0%

Love is in the air
Put into operation a Zeppelin.
4.1%

Born to bake
Bake any kind of bread.
4.3%

Code Master
Develop your first Core-Deciphering Key.
4.6%

Small City
Reach the category of Small City for your colony
4.8%

Aeronautics
Manufacture a Delta Ship.
4.9%

Meat on the menu
Set up a menu with at least a Sea Worm portion with supplies for more than 10 days.
5.2%

Aircraft Manufacturer
Manufacture an Alpha Ship.
5.7%

Climate Control
Reach the day 100 without any disaster having penetrated your dome.
6.2%

Heavy Manufacturer
Manufacture an Electric Transformer.
6.2%

Experimental City
Reach the category of Experimental City for your colony
6.4%

Seed Restorer
Restore any kind of seed.
6.9%

Senior Colonist
Promote a colonist to the Senior rank.
6.9%

Coder
Develop your first Deciphering Key.
7.6%

Generator
Install improvements to your generator in all the available slots.
9.2%

Advanced Settlement
Reach the category of Advanced Settlement for your colony
9.4%

Survivor
Build a colony that reaches 100 days of longevity.
9.6%

Influential
Craft your first Influence Document of any color.
11%

Campaign Assistant
Complete the Assistant's Campaign.
11%

Corporate Agent
Build a Corporation Building of any kind.
11%

Global Trader
Unlock the market of the 4 Corporations.
12%

Diplomat
Unlock the Diplomacy technology of any Corporation.
14%

Settlement
Reach the category of Settlement for your colony
15%

Seasoned Researcher
Learn a technology from each Corp.
15%

Inventor
Obtain your first Invention Document.
18%

Researcher
Learn a technology from any Corp.
20%

Trader
Unlock the market of any Corporation.
23%

Experimental Colony
Reach the category of Experimental Colony for your colony
34%

Well Trained
Complete all the tutorials.
41%

Trained
Complete the first 4 tutorials.
49%
Percentages are Steam's global unlock rates across all players who own Project AURA, refreshed daily. Under 5% is marked in the lit blue.