
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 9h into Mortal Kombat X, and at $19.99 that's about 2.22 per hour. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
188
24h peak
555
Peak (tracked)
1,069
Coilr players
21
Positive
86%
Total reviews
60,708
Pos / Neg
52,396 / 8,312
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$2.16
at $19.99
Avg playtime
9 h
across 21 players
Total tracked
194 h
No verified owner has reported a time for Mortal Kombat X yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 21 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Mortal Kombat X is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~39%).
Players online by hour (UTC)
Busiest around 19:00 with about 629 people in game — 2.5× as many as at 08:00, the quietest hour.

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As of September 2026, about 188 people are playing Mortal Kombat X on Steam right now, with a 24-hour peak of 555 concurrent players.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 9h into Mortal Kombat X, and at $19.99 that's about 2.22 per hour. Steam reviews are very positive.
Mortal Kombat X costs $19.99 on Steam (USD). The average Coilr player has put 9 hours in, about 2.22 per hour.
Across 21 tracked owners on Coilr, the average playtime in Mortal Kombat X is about 9 hours.
Mortal Kombat X's player activity peaks around 19:00 UTC, which points to its largest audience being in the Americas region, an estimated 39% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)