Every achievement in DROD: Gunthro and the Epic Blunder, ranked by how many Steam players have unlocked it. Global completion rates from Steam, refreshed daily.

Suburban Smitemastery
(TCB) TU: Clear all 12 puzzle rooms (then visit 1W)
2.3%

Fair and SquareHidden
Hidden achievement. Description revealed on unlock.
2.6%

A Bridge Too Far
(TCB) UL:1S1W - Clear the room without remaining on the outer rim of the bridge for more than one turn at a time
2.6%

Who Wants to Be the Guy?
(TCB) TV:1N - Die in the last cutscene
2.7%

Jack of All TarstuffsHidden
Hidden achievement. Description revealed on unlock.
2.7%

Smitemastermind
(TCB) TU:3N - Win a game of "Mastermind" on the first visit to the room
2.7%

Many Feet Make Light Work
(JtRH) L23:2N1W - Drop all trapdoors in the same visit as clearing the room
2.8%

Back to the PastHidden
Hidden achievement. Description revealed on unlock.
2.9%

Changing of the Guards
(TCB) CD:2N1W - Kill the maximum 16 guards (requires having killed at least 8 previously)
2.9%

The Seven Dials Mystery
(TCB) RH:2N1E - When you first step through a door, all four doors must be open, then clear the room
3.0%

Master "The City Beneath"
TCB: Completed the hold and cleared all secret rooms
3.1%

Brotherly Understanding
(TCB) Tell the searching brother about everything
3.1%

Whodunnit?
(TCB) Activate the cutscene in The Fork after murdering 186th Guide
3.1%

Five Slayers (My Brain Hurts a Lot)
(TCB) NO:1N2E or TU:4N1W - Don't use the decoy potion to win
3.2%

What Did I Come Back For, Anyway?
(TCB) HV:1W - Backtrack through the cleared room without striking the orb
3.2%

Mirror SymmetryHidden
Hidden achievement. Description revealed on unlock.
3.2%

The Play's the Thing
(TCB) D: Listen to the guards at the castle
3.3%

Holding the LineHidden
Hidden achievement. Description revealed on unlock.
3.3%

Fifty Ways to Leave Your Wubba
(TCB) FR:2N1W - Clear the room without stepping on the pressure plate
3.3%

You Watch My Back...
(TCB) FD:2N3W - Clear the northern half of the room first
3.3%

Unarmed and DangerousHidden
Hidden achievement. Description revealed on unlock.
3.3%

The School of Hard TapsHidden
Hidden achievement. Description revealed on unlock.
3.3%

Avoid the SqueezeHidden
Hidden achievement. Description revealed on unlock.
3.4%

Smart, but Not Smart EnoughHidden
Hidden achievement. Description revealed on unlock.
3.4%

The Better Part of Valour
(JtRH) L25:1N4E - Reach one of the alcoves by turn 30 and clear the room
3.4%

Slaughter by the Water
(TCB) D:2S1W - Kill all the guards
3.4%

We Must Cultivate Our Garden
(TCB) AF:2N - Spawn a gel baby on the western pressure plate
3.4%

Don't Wake the Sleeping Giant
(TCB) RH:1N - Don't turn your sword, and kill the roach before stabbing the second giant
3.5%

Shutting the Stable Door
(TCB) UL:1S - Clear the room without entering any of the sand areas more than once
3.5%

Master of the Blade
(JtRH) L25 - Clear 1E, 1N1E, 1N2E and 2E without turning your sword
3.6%

Repairing a Broken Dream
(JtRH) Dreamplane:2N1W - Don't step on a fuse end other than the one below the green door and clear the room
3.6%

Ready for the Guests
(JtRH) L14:3N3W - Clear all mud by turn 900
3.7%

The Locked Room Mystery
(JtRH) L22:3N2W - Kill the Slayer with the mimic and leave the room
3.7%

All Around the WatchtowerHidden
Hidden achievement. Description revealed on unlock.
3.7%

Ring of Briar
(TCB) UtL:1N4W - Reach the eastern exit
3.7%

Bullet Time, with Swords
(TCB) PH:4N - Clear the room without drinking the speed potion
3.7%

A Small Man Among Giants
(TCB) RH:1N1E - Clear the room without using a tunnel
3.7%

One-Man Army
(JtRH) L25:2S2E - Clear the room without drinking any mimic potions
3.8%

Decoy Double Cross
(TCB) AC:3S1E - Take the northwest decoy potion first, then clear the room
3.8%

Surrounded by Incompetents
PoW:1N1E - Step on the pressure plate yourself, and don't use the bombs
3.9%

Walk Through the StormHidden
Hidden achievement. Description revealed on unlock.
3.9%

Bright Eyes
(JtRH) L24:2E - Kill the mud mother before it spawns and clear the room
3.9%

Not Without Honor in His Own Country
(TCB) Reach the raft without having killed any Dugandite guards
3.9%

So Much for Stealth
(TCB) KDND:1E - Clear the room, killing the SW roach queen first
3.9%

A Legend in His Own Time
(TCB) TV: Eavesdrop on a bedtime story
4.0%

The Stronger We Our Bridges Do Build
(TCB) HV:1S2W - Clear and exit the room without dropping the bridge
4.0%

Adder Subtracter
(TCB) HV:2S3W - Kill three adders before entering the northern half of the room
4.0%

Muddying the Waters
(TCB) HV:3S2W - Strike the orb before the adder enters the eastern corridor, then clear the room
4.0%

Killer Rabbit in the Headlights
(TCB) I:AGV:2N1W - Clear the room, killing the eastern aumtlich first
4.0%

It's All Over Now, Baby Blue
(JtRH) L24:2S1E - Kill the tar baby last when clearing the room
4.1%

Save the Best for Last
(JtRH) L25:2S - Kill all the guards before any goblins die and then clear the room
4.1%

The Dark Side of Town
(TCB) Find the secret dark side of The City
4.1%

Keeping a Steady Keel
(TCB) PH:2N1W - Don't turn your sword after stepping on the pressure plate, until you reach the conquer token
4.1%

A Little Learning is a Dangerous Thing
(TCB) LP:1N - Clear the room without stepping on the middle tile of the broken wall block
4.1%

Take Five
PoW:1N - When Gunthro steps on the last door, all five doors must be open
4.2%

Sometimes That's the Best Kind of Help
(JtRH) L18:1S2W - Clear the room without using Halph
4.2%

Master "Journey to Rooted Hold"
JtRH: Completed the hold and cleared all secret rooms
4.2%

Buridan's Decoy
(JtRH) L23:1W - Clear the room using only two decoy potions
4.3%

Putting That Aside...
(JtRH) L25:4E - Place the decoy in one of the alcoves and clear the room
4.3%

Light Armor
(TCB) HA:3N - Break four mirrors before activating the pressure plate and clearing the room
4.3%

Steady as a RockHidden
Hidden achievement. Description revealed on unlock.
4.4%

Patrick's Puzzle
(JtRH) L12:2N2E - Clear all tar
4.4%

Simple Addition
(TCB) MO:1N1E - Kill both adders with the fegundo the first time it explodes
4.4%

Not Invited to the Party
PoW:1N1E - Don't use your sword
4.5%

Keep Away from the EdgeHidden
Hidden achievement. Description revealed on unlock.
4.5%

He Died a Free Monster
(TCB) FR:4N1W - Clear the room without dropping both trapdoors
4.5%

The Abyss Gazes Also
(JtRH) L11:5N2W - Drop all trapdoors before clearing the room
4.6%

Did You Just Punch Out Cthulhu?
(TCB) I:AGV:4N - Kill all the aumtlich by stepping
4.6%

No Giant Leaps for Mankind
(TCB) RH:1N1W - Clear the room without stepping across diagonally adjacent land tiles with water between
4.6%

Tar Fugue
(JtRH) L12:1N - Clear the room without turning your sword
4.7%

Clean Sweep
(JtRH) L12:1E - Clear all tar
4.7%

Clash on the Big Bridge
(JtRH) L13:3N1W - Kill all goblins while standing on the trapdoors
4.7%

Slayer on a Hot Tile Roof
(TCB) DU:4E - Clear the room without letting the Slayer die
4.7%

Smash and Grab
(TCB) HV:2S1W - Break one mirror before removing either mirror from the alcove and clearing the room
4.7%

Hero of Another Story
(TCB) FR: Speak with Tendry
4.7%

Escapology
(JtRH) L7:1E - Enter from the West or North and reach the stairs
4.8%

Slayer of Slayers
(JtRH) Kill 39th Slayer in any room except L7:1E, L22:3N2W or L25:2W
4.8%

Turn the Lock and Turn Once Only
(TCB) TU:2E - Only turn the arrows once, and don't turn your sword to clear the room
4.8%

The Steady Smitemaster
(JtRH) L4:1E - Clear the room without turning your sword
4.9%

Lend a Helping Hook
(JtRH) L6:1S1E - Complete the room without turning your sword
4.9%

Getting to the Heart of the Matter
(JtRH) L13:1W - Kill the northern queens before the southern queens and clearing the room
4.9%

The Red Snake of Courage
(JtRH) L16:1N2E - Kill all four serpents before killing any golems and clearing the room
4.9%

Complete "The City Beneath"
TCB: Saw the ending and credits
4.9%

The Longest FlightHidden
Hidden achievement. Description revealed on unlock.
4.9%

Honest Toil
(TCB) AF:2S - Clear the room without moving the mimic over the disarm token
4.9%

Pacifist Run
(KDD) L25:2W - Exit the room without killing any goblins
5.0%

A Monster Made of Eyes
(JtRH) L22:3N3W - Take the western route and clear the room
5.0%

Wake Me Up Before You Go
(JtRH) L8:1N1E - Awaken the south-facing eye before stepping onto the checkerboard-tiled floor and clearing the room
5.1%

The Honest Smitemaster
(JtRH) L15:1N3E - Clear the room without placing any decoys
5.1%

A View from Above
(JtRH) L17:2N1E - Enter from the North and clear the room
5.1%

Charge of the Smite Brigade
(JtRH) L19:3E - Strike both orbs before turn 30 and clear the room
5.1%

Beethro Has a Brain Too
(JtRH) L22:1N1W - Clear the room without crossing the west-facing force arrow
5.1%

The Decoy is a Decoy
(JtRH) L24:1S1E - Clear the room without using the decoy potion
5.1%

Snap, Crackle and Pop
(TCB) PH:3N1W - Clear the room using only three bombs
5.1%

Fight Them on the TrapdoorsHidden
Hidden achievement. Description revealed on unlock.
5.2%

He Outlived His Usefulness
(JtRH) L10:3E - Kill the mimic before turn 75 and clear the room
5.2%

Never Turn Your Back
(JtRH) L13:2N1E - Clear the room without turning your sword
5.2%

Clear as Mud
(JtRH) L14:1N3W - Clear all mud before killing the mother and clearing the room
5.2%

Cunning as a Serpent
(JtRH) L15:1S1W - Enter from the North and clear the room
5.2%

I See You Standing on the Other Side
(TCB) EC:2W - Clear the room without letting the Slayer die
5.2%

Chasm of No Return
(TCB) EC:2E - Clear the room without moving any platforms from east to west
5.2%

Now You See Him...
(TCB) OBG:1S - Clear the room without drinking the invisibility potion
5.2%

Spring Cleaning
(KDD) L17:1N1W - Clear all tar and kill the tar mother last when clearing the room
5.3%

Round and Round the Garden
(KDD) L23:1S2W - Drop all trapdoors before killing anything and clearing the room
5.3%

One Orb to Rule Them All
(JtRH) L9:1S1W - Clear the room, striking only one orb
5.3%

Great Snakes!
(JtRH) L16:Entrance - Don't turn your sword after the first time you strike a rattlesnake's tail and clear the room
5.3%

Architect of Her Own Downfall
(TCB) Talk to Veemis
5.3%

Snakes and Ladders
(TCB) PH:1N1E - Kill all the snakes before killing any goblins and clearing the room
5.3%

Master Snake-charmer
(KDD) L23:1N1W - Kill two serpents in the dead end where the goblin starts, then clear the room
5.4%

Relentless Pursuit
(JtRH) L13:3N1E - Trap the Goblin King
5.4%

Divide and Conquer
(TCB) OBG:1W - Kill the first 11 roaches before breaking the crumbly wall and clearing the room
5.4%

Wub is All Around
(JtRH) L15:4E - Don't use the decoy potion, and reach the western exit
5.5%

Master "King Dugan's Dungeon"
KDD: Completed the hold and cleared all secret rooms
5.5%

The Bridge Beethro Can No Longer Cross
(TCB) TU:3E - Drop all trapdoors and exit to the east
5.5%

Knowing is Half the Battle
(TCB) The Patronage: Find and talk to the Patrons
5.5%

Where Have All the Serpents Gone?
(JtRH) L8:5S - Clear the room without striking the orb
5.6%

Stuck in the Middle with You
(JtRH) L18:1N2W - Step onto and off the force arrow on consecutive turns, then clear the room
5.6%

A Maze of Many Ways
(KDD) L25:2S - Clear the room without going through the SE U-bend
5.7%

Unnecessary Complications
(JtRH) L2:4E - Clear the room and don't move Halph until the western door is open, don't break any crumbly walls, and don't kill any queens until all doors are open
5.7%

Finish What You Start
(JtRH) L18:Entrance - Solve the room from the level entrance within 100 turns
5.7%

Snakes on a Euclidean Plane
(JtRH) L19:1N1E - Stay inside the arena until the room is clear
5.7%

Mother of Some Roaches
(JtRH) L24:1S - Clear the room without striking the orb
5.7%

Looking Out for Number One
(TCB) Receive a promotion
5.7%

Mimics Were Born Free
(KDD) L22:1E - Don't strike either of the northern orbs while clearing the room
5.8%

Free and Equal
(JtRH) L3:3N3W - Clear the room without striking the orb
5.8%

Stuck in the Mud
(JtRH) L14:1N1W - Clear all mud before killing the mother and clearing the room
5.8%

Power Grab
(TCB) I:N:2S1E - Activate the power token by turn 30 and clear the room
5.8%

Fancy Meeting You Down Here
(TCB) DAA: Speak with Halph, then leave the room
5.8%

Stunted Growth
(KDD) L16:1S1E - Kill the tar mother before it grows
5.9%

I Got a Name
(TCB) Get an official name from the Naming Office
5.9%

Bad Boys Love Their Mamas
(KDD) L16:2S1E - Kill the tar mother last when clearing the room
6.0%

Aim for the Eyes
(KDD) L17:2S1E - Kill the tar mother first, then clear the room
6.0%

A Pair of Blue Eyes
(KDD) L24:1N - Kill the tar mother last while clearing the room
6.0%

Tar Toccata
(JtRH) L10:2E - Clear the room of tar without turning your sword
6.0%

A Room of Two Halves
(TCB) HA:5N - Clear the room without bringing any wubbas down the eastern corridor
6.0%

All in the Same Boat
(TCB) EC:1S2W - Clear the room without using the northern platform
6.0%

Limited Growth
(KDD) L16:2E - Kill the tar mother before it grows three times
6.1%

Who'd Trust a Goblin, Anyway?
(KDD) L23:1S3W - Clear the room without using the goblin to kill the serpent
6.1%

Worthy Opponent
(KDD) L25:1N2W - Clear the room, killing the SW roach queen last
6.1%

Two Wrongs Make a Right
(JtRH) L3:4N2W - Clear the room, killing the roach yourself
6.1%

Come and Join the Party
(KDD) L18:1E - Drop the trapdoors before any serpents die, then clear the room
6.2%

Runnin' Through an Open Door
(KDD) L25:2S1W - Clear the room without standing on a closed door
6.2%

Down, Along, Up, in That Order
(JtRH) L19:2N1W - Take the southern passage first to clear the room
6.2%

A True Warrior Uses His Sword
(JtRH) L20:2N - Clear the room without setting off any bombs
6.2%

Charge First, Think Later
Clear Daskeros Tower:4N with the blue doors up
6.3%

Stupid Goblins!
(KDD) L20:3N1W - Kill all brains before killing any goblins to clear the room
6.3%

Sniper!
(KDD) L21:1S1E - Kill the eastern queen before the northern queen, and kill the northern queen before dropping either of the SE trapdoors, then clear the room
6.3%

Don't Step on a Crack
(KDD) L23:2W - Don't break the southernmost crumbly wall, and don't drop any of the trapdoors around the orb while clearing the room
6.3%

The Mountain Comes to Mahomet
(JtRH) L9:2S3E - Don't place the mimic north of the northern orb and clear the room
6.3%

Abstinence
(JtRH) L15:1S4E - Clear the room without using the decoy potion
6.3%

Complete "Journey to Rooted Hold"
JtRH: Saw the ending and credits
6.3%

Short Circuit
(KDD) L17:1W - Clear the room and reach the green door by turn 240
6.4%

Worthless Snakes!
(KDD) L20:3N1E - Kill all brains before any serpents die, then clear the room
6.4%

Deja Vu
(JtRH) L14:2N3W - Clear the room by turn 30
6.4%

Going It Alone
Step in the middle before killing any roaches or queens in Inner Chambers:3N2E
6.5%

Just Call Me "Mario"
(TCB) Take care of the plumbing problem Under the Library (City:5N3E)
6.5%

Let's Twist Again
(TCB) TU:1S3E - Use all three arrow rotators to clear the room
6.5%

Sonata for Unaccompanied Smiter
(KDD) L18:1N1E - Kill the goblin where he starts and don't drink the mimic potion to clear the room
6.6%

Clearing the Arena
(JtRH) L2:2S - Break all crumbly walls except one before striking the orb, then clear the room
6.6%

You Chose... Poorly
(JtRH) L8:3S1E - Enter from the North and clear the room
6.6%

But Four's a Crowd
(JtRH) L17:3N1E - Clear the room using only three decoy potions
6.6%

Mother Knows Best
(KDD) L20:2N1E - Hit the orb, then kill the mother, then kill the brain while clearing the room
6.7%

Roaches and Goblins and Queens, Oh My!
(KDD) L21:1N1E - Release the goblins by turn 30 and clear the room
6.7%

V for VictoryHidden
Hidden achievement. Description revealed on unlock.
6.7%

Only Passin' Through
(JtRH) L22:2N2W - Clear the room without striking the southeast orb
6.7%

The Lazy Smitemaster
(KDD) L19:2S - Stay in the top two rows while clearing the room
6.8%

Choose One Way and Stick to It
(KDD) L20:Entrance - Clear the room without turning after killing the first roach
6.8%

Don't Turn from the TaskHidden
Hidden achievement. Description revealed on unlock.
6.8%

My Cold, Frozen Hands
(TCB) QfK:1N6E - Clear the room without turning your sword
6.8%

Last Trapdoor StandingHidden
Hidden achievement. Description revealed on unlock.
6.9%

Seeing Triple
(KDD) L21:1N - Drink only three mimic potions and clear the room
6.9%

Keep Your Head Down
(KDD) L22:1S2W - Kill all roaches before entering the top three rows of the room east of the green door, then clear the room
6.9%

Patron of the Arts
(TCB) Attend the theater
6.9%

Goblin-Free Zone
(KDD) L23:2S - Clear the room without a goblin stepping on a trapdoor
7.0%

Attention to Detail
(KDD) L24:1W - Kill all serpents before killing all brains, then clear the room
7.0%

Bottom to Top Cleaning
(JtRH) L4:1N2E - Enter from the South and clear the room
7.0%

Resoluteness
(TCB) Return from The High Path
7.0%

A Stab in the DarkHidden
Hidden achievement. Description revealed on unlock.
7.1%

Friendly Enemies
(KDD) L24:1N1E - Clear the room without using a roach to kill the serpent
7.1%

Westward Ho!
(JtRH) L3:2N1W - Face West and don't turn while clearing the room
7.1%

Roach Family Planning
(TCB) QfK:7E - Clear the room without letting the roach queen lay eggs
7.1%

They Just Keep On Swarming
(KDD) L21:1N1W - Clear the room without dropping any trapdoors
7.2%

Peaceful Coexistence
(JtRH) L11:5N1W - Cross the room from east to west without setting off any bombs
7.2%

Explorer Extraordinaire
Enter the Spider Cave
7.3%

The Eyes Have It
(KDD) L23:1S1W - Kill all the goblins before anything else while clearing the room
7.3%

My Turn at the Controls
(KDD) L24:2W - Clear the room without using the mimic to strike any orbs
7.3%

Queen Charmer
Don't drop any trapdoors in Daskeros Tower:1N1E
7.4%

Master Swordsman I
Don't use the horn or the bomb in Englos Keep:1S1W
7.4%

Master Swordsman II
Don't use the horn in Englos Keep:1S1E
7.4%

With Slanting Sword
(KDD) L14:1S - Face diagonally and don't turn while clearing the room
7.4%

Outsmart the Brains!
(KDD) L20:1N2W - Kill the serpent before striking the southern orb, then clear the room
7.4%

Rapid Tar-Cleaning Service
(KDD) L8:4S2E - Clear the room by turn 60
7.5%

Dungeon of Broken Orbs
(KDD) L14:2N2E - Clear the room without using the orb nearest the middle of the room or the SE orb
7.5%

Speed Chess
(KDD) L14:1N3E - Clear the room by turn 20
7.5%

With Steady Sword
(KDD) L14:2S - Clear the room without turning your sword
7.5%

From the Other Side
(KDD) L16:1S - Kill all roaches entering from the east (it is impossible to also clear the room)
7.5%

He Came From the East
(KDD) L18:1N2E - Clear the room entering from the east
7.5%

Three's Company
(KDD) L23:1N - Drop the red door before killing a goblin, then clear the room
7.5%

Tourist in the Beneath
(TCB) Take a stroll down the Golden Lane
7.5%

Gordian Knot
(JtRH) L11:5N - Clear the room without stepping on a fuse
7.6%

Single-Handed Clean-Up
Don't turn your sword in Englos Keep:1S
7.8%

Master "Gunthro and the Epic Blunder"
Completed GatEB and cleared all secret rooms
7.8%

A Good Clean Kill
(KDD) L17:1S2E - Kill the serpent before any tar babies form while clearing the room
7.8%

Leave No Stone Turned
(KDD) L18:2N3E - Don't break any crumbly walls while clearing the room
7.8%

Who Needs All These Buttons?
(KDD) L20:2N - Don't close the doors around the room with the scroll while clearing the room
7.8%

Stuck in the Mire
Don't turn your sword or step on the entrance tile again in Wraithwing Swamp:2N1E
8.0%

What the Eye Doesn't See
(KDD) L14:1S1E - In the last area, kill both goblins before killing or waking any eyes, then clear the room
8.0%

Assassinate the Queen!
(KDD) L18:2N2E - Kill the queen on turn 1 (and clear the room)
8.0%

Hold On Five Seconds
(KDD) L10:1E - Wait for five turns after striking the orb, then clear the room
8.1%

Toys in Their Boxes
(JtRH) L8:1S - Keep the wubbas confined to the wooden floor while clearing the room
8.1%

First Things First
(KDD) L16:Entrance - Clear the room from the level start
8.2%

Complete "King Dugan's Dungeon"
KDD: Saw the ending and credits
8.2%

From the Outside, Looking In
(KDD) L7:2N2E - Don't enter the one-tile-wide passage bordering the western pit to clear the room
8.3%

Who Needs Orthosquares?
(KDD) L7:1S - Clear the room without moving diagonally
8.3%

Only the Even Numbers
(KDD) L12:1S2E - Clear the room without moving diagonally, waiting or turning your sword
8.3%

There's Always Another Solution
(KDD) L19:2S1E - Don't break any crumbly walls while clearing the room
8.3%

Two to Tango
Use only one horn in Inauro Canyon:2N
8.5%

Impressing the Ladies
Don't use any horns in Inauro Canyon:1N1E
8.5%

He Who Fights Serpents
(KDD) L7:1N - Clear the room without moving diagonally
8.5%

Visibly Invisible
(JtRH) L7:1N - Clear the room without drinking the invisibility potion
8.5%

The Wyrm That Turned
(KDD) L7:3N - Don't cross the western force arrow while clearing the room
8.6%

Eyes on the Prize
(KDD) L7:1E - Clear the room without turning
8.6%

Let's Not Go Round Again
(KDD) L12:1S - Clear the room before going round the loop
8.6%

Hidden in Plain SightHidden
Hidden achievement. Description revealed on unlock.
8.7%

Highly Visible Ninja
(KDD) L5:2S - Clear the room without turning or drinking the invisibility potion
8.7%

Up, Up, Down, Down, Left, Right, Left, Right
(KDD) L7:3N1E - Kill the NW roach queen first, then the SE queen and clear the room
8.7%

Unlucky for Some
(KDD) L13 - Enter the NW room
8.7%

Follow the Arrow
(JtRH) L7:1S1W - Cross the force arrow before drinking a potion and clearing the room
8.7%

Messing About without BoatsHidden
Hidden achievement. Description revealed on unlock.
8.8%

Opportunity Strikes Just Once
(KDD) L3:1S1W - Strike the SW orb only once while clearing the room
8.9%

The Smiter Always Strikes Twice
(KDD) L7:2N1E - Strike the orb only twice while clearing the room
8.9%

Sword-Only Slaughter
Don't use the bombs in Tuenan Armory:1N2E
9.0%

All Quiet on the Western Front
(KDD) L7:2N - Clear the room without crossing the western yellow door
9.0%

All Set Up and Ready
(KDD) L9:2N1E - Don't strike any orbs after emerging from the force arrow corridor, then clear the room
9.0%

Don't Drink and Smite
(KDD) L10:1S - Clear the room without drinking the mimic potion
9.0%

No Way Out
(KDD) L7:1N1E - Kill the serpent in the SE corner of the room
9.2%

Solo Serpent Slaughter
(KDD) L12:2S1E - Clear the room without drinking the mimic potion
9.2%

Everyone Loves a Wubba
(JtRH) L5:1S1W - Clear the room without dropping any trapdoors
9.3%

Another Useless Orb
(JtRH) L2:2E - Enter from the South, and don't use the western orb to clear the room
9.4%

Alone Among the Stones
(JtRH) L6:3N3E - Clear the room without using Halph
9.4%

Bishop's Tour
(KDD) L5:2E - Don't move orthogonally while clearing the room
9.5%

Exactly as Planned
(KDD) L9:1N - Strike all three northwest orbs, the western one last, then clear the room
9.5%

Red Means Danger
Don't step on a red (dirt floor) tile in Inner Chambers:1N
9.7%

Dungeon Economics
(JtRH) L2:3E - Clear the room without using the eastern orb
9.7%

Preserving the Ancient Ruins
(KDD) L14:1N1E - Don't break any crumbly walls while clearing the room
9.8%

No Scroll Left Behind
(KDD) L3:2N - Read the scroll without re-entering the room
9.9%

It's a Trap!
(KDD) L14:2E - Don't drop the trapdoor while clearing the room
9.9%

A Cat and Roach Game
(JtRH) L1:1S2W - Cross the northern yellow door with the roach still alive, then clear the room
10%

Straight to the Point
Kill all roaches without dropping any trapdoors in Daskeros Tower:2N
10%

Keep Dugandy Tidy
(KDD) L14:1E - Clear all tar (in the same visit as clearing the room)
10%

Like Roaches in a Trap
(JtRH) L4:2N1E - Clear the room without dropping any trapdoors
10%

Superior Master IntellectHidden
Hidden achievement. Description revealed on unlock.
10%

Making an Impression
(JtRH) L1:2N3W - Clear the room without using a tunnel
10%

All Together, Now...
(KDD) L1:6N1W - Kill the roaches in nine consecutive turns
11%

Nine in a Line
(KDD) L3:1S1E - Kill the roaches in nine consecutive turns
11%

Monty Hallway Problem
Don't enter from the northern entrance in Inauro Canyon:2N1W
11%

No Retreat
(KDD) L4:1N - Don't retreat into the entrance hallway to clear the room
11%

What's the Time, Mr Roach?
(KDD) L3:1N1W - Bump the western wall before killing any roaches, then clear the room
11%

Time for Elevenses
Clear and exit Akandian Tunnels:1N1W, dropping at most 11 trapdoors
11%

House Upon the Sand
Kill the northern roach before killing all three golems in Golem Encampment:2N
12%

Peaceful Resolution
Don't kill the Tuenan Captain
12%

A Level Playing FieldHidden
Hidden achievement. Description revealed on unlock.
12%

Non-sustainable Growth
(KDD) L8:4S3E - Clear the room by turn 30 (without clearing, unclearing and re-entering)
12%

That Never Goes Out of Style
(KDD) L4:2E - Stand on the scroll with all nine mimics lined up to your right
12%

We All Fall Down
(KDD) L4:2S1E - Drop all trapdoors in the NW box, in the same visit as clearing the room
12%

Vandalism!
(KDD) L3:2S2W - Break all crumbly walls before killing the roach and clearing the room
12%

Moderate Striker
(KDD) L5:2N - While clearing the room, don't strike any orbs, and don't enter an area that requires orb-striking to leave
12%

Not So Pretty in Pink
(KDD) L4:1S2E - Drop all trapdoors in the same visit as clearing the room
13%

One Direction to Escape
(KDD) L3:3S1W - Clear the room without turning after striking the orb
13%

Complete "Gunthro and the Epic Blunder"
GatEB: Saw the ending and credits
13%

Don't Fence Me In
(KDD) L5:3E - Clear the room without striking the orb
13%

The Heart of the Mystery
Enter the Sand Temple
13%

Three in a Row
(KDD) L3:2N1E - Kill the roaches in three consecutive turns
13%

Merciful VictoryHidden
Hidden achievement. Description revealed on unlock.
13%

Look to Westward
(KDD) L3:3N1E - Kill everything but the queen facing West, and kill the queen last
13%

Cornered in the Centre
(KDD) L2:2E - Clear the room without letting the queen reach the NE corner
14%

They're Behind You!
(KDD) L2:1S - Don't turn after striking the orb and clear the room
14%

Mimic on Holiday
(KDD) L4:1S1E - Place the mimic on the SW island, then clear the room
14%

Without Further Delay
Ready to attack the enemy fortress
15%

Five Orbs of Bill
(KDD) L3:1S - Strike only five orbs to clear the room
15%

I'm Not Left-Handed
Don't turn your sword in Bractea Town:1E
15%

The Enemy is Sleeping
(KDD) L3:1S2W - Clear the room without waking any eyes
15%

Straightforward Smiting
(KDD) L3:1N1E - Clear the room without drinking a mimic potion or breaking the crumbly wall
16%

Efficient Smitemitery
(KDD) L2:2S3E - Allow only one roach to spawn when clearing the room
16%

Ahead of the Game
(KDD) L1:3N2W - Kill the roach facing East and clear the room
16%

Lone Soldier
Don't have any soldiers cross the yellow door in Smuggler's Maze:4N1W
16%

Destructive Mania
Destroy all broken walls in Glum Cove:6N2E
17%

Look, No Hands!
Don't use your sword in Smuggler's Maze:2N1W
18%

Gone in Thirty Seconds
(KDD) L2:2S2E - Clear the room before roaches spawn
18%

Out in the Open
Don't take a tunnel in Drokkendutt's Fortress:1N2E
18%

But You Can't Hide
(KDD) L1:6N2W - Don't hide in the alcove
20%

Backswipery
Don't turn your sword after stepping on the pressure plate in Drokkendutt's Fortress:1N1E
21%

Timed to Perfection
Don't let the queen lay eggs in The Roach Pits:3N
21%

Who Let the Roaches Out?
(KDD) L1:5N2W - Open all the doors before killing any roaches, then clear the room
22%

Ragtag Bunch of Misfits
Assemble the Rasarun Leaders
22%

Orb Preservationist
Strike only six orbs in Outer Walls:2S2E
26%

You're Not Alone
Have at least one soldier survive in The True Court:1N
29%

A Steady Hand
Don't turn your sword in The Rasarun Court:1E
31%

On His Majesty's Service
Sent on a mission by the Rasarun Court
32%

First Blood
Kill the roach in Outer Walls:1S3E
45%
Percentages are Steam's global unlock rates across all players who own DROD: Gunthro and the Epic Blunder, refreshed daily. Under 5% is marked in the lit blue.