
153
playing on Steam now·
153
24-hour peak
All-time peak 487 in Aug 2026·30 days −9%
No, but it is small.
In October 2026, ShellShock Live averaged 189 players on Steam at once, 9% fewer than the month before. The most Coilr has recorded at once is 487 in August 2026. 153 people are playing ShellShock Live on Steam right now. The count now is 31% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 36h into ShellShock Live, and at $7.99 that's about 0.22 per hour. Steam reviews are very positive.
$0.22/hr·36h avg·93% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 173
This game's player count is measured about every 30 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
189
players at once, on Steam
Steam reviews
93%
Very Positive
Average playtime
36 h
Coilr players
Coilr players
30
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking ShellShock Live. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 184 | −14 | 354 |
| Sep 2026 | 198 | −24 | 415 |
| Aug 2026 | 222 | −23 | 487 |
| Jul 2026 (from first reading) | 245 | — | 363 |
Positive
93%
Total reviews
35,631
Pos / Neg
33,108 / 2,523
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.224
at $7.99
Avg playtime
36 h
across 30 players
Total tracked
1,071 h
No verified owner has reported a time for ShellShock Live yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 30 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when ShellShock Live is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~31%).
Players online by hour (UTC)
Busiest around 19:00 with about 358 people in game — 4.7× as many as at 07:00, the quietest hour.

Sandstorm
Tanks · Casual

World of Tanks Blitz
Tanks · Massively Multiplayer

Tank Destroyer
Tanks · Shooter

Panzer Warfare
Tanks · Early Access

Better Off Tread
Tanks · Multiplayer

Steel Armor: Blaze of War
Tanks · Strategy

World of Tanks
Tanks · Massively Multiplayer

Tank games Zoo War: Battle Royale online
Tanks · Massively Multiplayer
In October 2026, ShellShock Live averaged 189 players on Steam at once, 9% fewer than the month before. The most Coilr has recorded at once is 487 in August 2026.
No, but it is small. In October 2026, ShellShock Live averaged 189 players on Steam at once, 9% fewer than the month before. The most Coilr has recorded at once is 487 in August 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 36h into ShellShock Live, and at $7.99 that's about 0.22 per hour. Steam reviews are very positive.
ShellShock Live costs $7.99 on Steam (USD). The average Coilr player has put 36 hours in, about 0.22 per hour.
Across 30 tracked owners on Coilr, the average playtime in ShellShock Live is about 36 hours.
ShellShock Live's player activity peaks around 19:00 UTC, which points to its largest audience being in the Americas region, an estimated 31% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)
About 2 million copies on Steam, likely between 1.1 million and 3.9 million, estimated from its Steam reviews. Valve does not publish sales figures.