
54
playing on Steam now·
54
24-hour peak
All-time peak 112 in Oct 2026·30 days −5%
Nearly, on Steam.
In October 2026, Five Nights at Freddy's 2 averaged 44 players on Steam at once, 5% fewer than the month before. The most Coilr has recorded at once is 112 in October 2026. Only 54 people are playing Five Nights at Freddy's 2 on Steam right now. The count now is 48% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 6h into Five Nights at Freddy's 2, and at $7.99 that's about 1.33 per hour. Steam reviews are very positive.
$1.33/hr·6h avg·94% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 61
This game's player count is measured about every 30 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
44
players at once, on Steam
Steam reviews
94%
Very Positive
Average playtime
6 h
Coilr players
Coilr players
11
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Five Nights at Freddy's 2. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 53 | +13 | 112 |
| Sep 2026 | 40 | −17 | 84 |
| Aug 2026 | 57 | +5 | 108 |
| Jul 2026 (from first reading) | 52 | — | 63 |
Positive
94%
Total reviews
26,315
Pos / Neg
24,652 / 1,663
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$1.30
at $7.99
Avg playtime
6 h
across 11 players
Total tracked
67 h
No verified owner has reported a time for Five Nights at Freddy's 2 yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
9%
1 of 11 owners
Played last 7 days
1
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Five Nights at Freddy's 2 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~43%).
Players online by hour (UTC)
Busiest around 21:00 with about 97 people in game — 5.1× as many as at 12:00, the quietest hour.

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In October 2026, Five Nights at Freddy's 2 averaged 44 players on Steam at once, 5% fewer than the month before. The most Coilr has recorded at once is 112 in October 2026.
Nearly, on Steam. In October 2026, Five Nights at Freddy's 2 averaged 44 players on Steam at once, 5% fewer than the month before. The most Coilr has recorded at once is 112 in October 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 6h into Five Nights at Freddy's 2, and at $7.99 that's about 1.33 per hour. Steam reviews are very positive.
Five Nights at Freddy's 2 costs $7.99 on Steam (USD). The average Coilr player has put 6 hours in, about 1.33 per hour.
Across 11 tracked owners on Coilr, the average playtime in Five Nights at Freddy's 2 is about 6 hours.
Five Nights at Freddy's 2's player activity peaks around 21:00 UTC, which points to its largest audience being in the Americas region, an estimated 43% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)
About 660k copies on Steam, likely between 360k and 1.3 million, estimated from its Steam reviews. Valve does not publish sales figures.