
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 11h into Arma 2: Operation Arrowhead, and at $3.99 that's about 0.36 per hour. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
195
24h peak
218
Peak (tracked)
253
Coilr players
15
Positive
92%
Total reviews
22,247
Pos / Neg
20,561 / 1,686
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.375
at $3.99
Avg playtime
11 h
across 15 players
Total tracked
159 h
No verified owner has reported a time for Arma 2: Operation Arrowhead yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 15 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Arma 2: Operation Arrowhead is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~30%).
Players online by hour (UTC)
Busiest around 19:00 with about 200 people in game — 2.5× as many as at 04:00, the quietest hour.
As of September 2026, about 195 people are playing Arma 2: Operation Arrowhead on Steam right now, with a 24-hour peak of 218 concurrent players.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 11h into Arma 2: Operation Arrowhead, and at $3.99 that's about 0.36 per hour. Steam reviews are very positive.
Arma 2: Operation Arrowhead costs $3.99 on Steam (USD). The average Coilr player has put 11 hours in, about 0.36 per hour.
Across 15 tracked owners on Coilr, the average playtime in Arma 2: Operation Arrowhead is about 11 hours.
Arma 2: Operation Arrowhead's player activity peaks around 19:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 30% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)