
0
playing on Steam now·
0
24-hour peak
All-time peak 7 in Aug 2026·30 days −40%
Steam rates Body Sushi Adult Only for sexual content. Steam rates this Adult Only for sexual content. Expect explicit sexual imagery — this is the uncensored release, not a toned-down one.
Coilr does not show screenshots for this game. Its cover art is blurred here for the same reason. Both are on its Steam store page, behind Steam's own age check.
This reflects how Steam players have tagged the game, not an official age rating, and Coilr does not inspect game content itself. Valve's own maturity description is on the Steam store page. Coilr users can keep games like this off their public profile in settings.
On Steam, very nearly.
In October 2026, Body Sushi averaged 1 players on Steam at once, 40% fewer than the month before. The most Coilr has recorded at once is 7 in August 2026. Nobody is playing Body Sushi on Steam at this moment. The count now is under 1% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Latest reading · average in view 1
This game's player count is measured about every 24 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
1
players at once, on Steam
Steam reviews
92%
Very Positive
Average playtime
—
Coilr players
Coilr players
0
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Body Sushi. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 1 | +0 | 3 |
| Sep 2026 | 1 | −1 | 2 |
| Aug 2026 (from first reading) | 2 | — | 7 |
Positive
92%
Total reviews
151
Pos / Neg
139 / 12
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Body Sushi is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~36%).
Peak 01:00 UTC
In October 2026, Body Sushi averaged 1 players on Steam at once, 40% fewer than the month before. The most Coilr has recorded at once is 7 in August 2026.
On Steam, very nearly. In October 2026, Body Sushi averaged 1 players on Steam at once, 40% fewer than the month before. The most Coilr has recorded at once is 7 in August 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Body Sushi's player activity peaks around 01:00 UTC, which points to its largest audience being in the Americas region, an estimated 36% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)