
46
playing on Steam now·
100
24-hour peak
All-time peak 122 in Oct 2026
Nearly, on Steam.
In October 2026, Penguin Colony averaged 72 players on Steam at once. The most Coilr has recorded at once is 122 in October 2026. Only 46 people are playing Penguin Colony on Steam right now, and 100 were at the same time in the last 24 hours. The count now is 38% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
A new reading every 30 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 72
30-day average
72
players at once, on Steam
Steam reviews
—
No user reviews
Average playtime
—
Coilr players
Coilr players
0
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Penguin Colony. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 69 | — | 122 |
No verified owner has reported a time for Penguin Colony yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Penguin Colony is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~52%).
Players online by hour (UTC)
Busiest around 02:00 with about 108 people in game — 2.6× as many as at 09:00, the quietest hour.
In October 2026, Penguin Colony averaged 72 players on Steam at once. The most Coilr has recorded at once is 122 in October 2026.
Nearly, on Steam. In October 2026, Penguin Colony averaged 72 players on Steam at once. The most Coilr has recorded at once is 122 in October 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Penguin Colony's player activity peaks around 02:00 UTC, which points to its largest audience being in the Americas region, an estimated 52% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)