
202
playing on Steam now·
328
24-hour peak
All-time peak 914 in Oct 2026
No, but it is small.
In October 2026, Battleplan averaged 303 players on Steam at once. The most Coilr has recorded at once is 914 in October 2026. 202 people are playing Battleplan on Steam right now, and 328 were at the same time in the last 24 hours. The count now is 22% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
A new reading every 30 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 304
30-day average
303
players at once, on Steam
Steam reviews
69%
Mixed
Average playtime
—
Coilr players
Coilr players
0
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Battleplan. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 292 | — | 914 |
Positive
69%
Total reviews
26
Pos / Neg
18 / 8
Not enough dated reviews yet to chart a trend.
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Battleplan is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~32%).
Players online by hour (UTC)
Busiest around 16:00 with about 520 people in game — 3.3× as many as at 07:00, the quietest hour.
In October 2026, Battleplan averaged 303 players on Steam at once. The most Coilr has recorded at once is 914 in October 2026.
No, but it is small. In October 2026, Battleplan averaged 303 players on Steam at once. The most Coilr has recorded at once is 914 in October 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Battleplan's player activity peaks around 16:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 32% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)