Players now
1
24h peak
1
Peak (tracked)
8
Coilr players
0
This game's player count is measured about every 11 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
92%
Total reviews
53
Pos / Neg
49 / 4
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when FixForce is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~45%).
Players online by hour (UTC)
Busiest around 00:00 with about 3 people in game — 3.0× as many as at 08:00, the quietest hour.
As of August 2026, about 1 people are playing FixForce on Steam right now, with a 24-hour peak of 1 concurrent players.
FixForce's player activity peaks around 00:00 UTC, which points to its largest audience being in the Americas region, an estimated 45% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)