
26,036
playing on Steam now·
37,603
24-hour peak
All-time peak 38,913 in Aug 2026·30 days −10%
No.
In October 2026, Garry's Mod averaged 22,253 players on Steam at once, 10% fewer than the month before. The most Coilr has recorded at once is 38,913 in August 2026. 26,036 people are playing Garry's Mod on Steam right now, and 37,603 were at the same time in the last 24 hours. The count now is 67% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 232h into Garry's Mod, and at $9.99 that's about 0.04 per hour. Steam reviews are overwhelmingly positive.
$0.04/hr·232h avg·97% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 10 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 21,918
30-day average
22,253
players at once, on Steam
Steam reviews
97%
Overwhelmingly Positive
Average playtime
232 h
Coilr players
Coilr players
182
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Garry's Mod. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 23,130 | +1,681 | 37,687 |
| Sep 2026 | 21,449 | −4,193 | 38,610 |
| Aug 2026 | 25,642 | +740 | 38,913 |
| Jul 2026 | 24,902 | +1,729 | 37,888 |
| Jun 2026 | 23,173 | +2,081 | 36,690 |
| May 2026 | 21,092 | +5,669 | 37,821 |
| Apr 2026 (from first reading) | 15,423 | — | 20,907 |
Positive
97%
Total reviews
1,268,129
Pos / Neg
1,228,542 / 39,587
% positive by month
Coilr's own 0-100 score from players who own Garry's Mod. A finer verdict than a thumbs up, independent of Steam reviews.
based on 4 verified owners · a verdict appears at 10
Played it? Score it 0-100. Only verified owners can rate.
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.043
at $9.99
Avg playtime
232 h
across 182 players
Total tracked
42,304 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
7%
12 of 182 owners
Played last 7 days
5
Hours trend (2wk)
▼ Falling
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Garry's Mod is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~31%).
Players online by hour (UTC)
Busiest around 18:00 with about 32,318 people in game — 2.3× as many as at 06:00, the quietest hour.

Fireworks Mania - An Explosive Simulator
Physics · Sandbox

Fun with Ragdolls: The Game
Physics · Sandbox

Scrap Mechanic
Physics · Building

Hot Dogs, Horseshoes & Hand Grenades
Physics · Moddable

Ancient Warfare 3
Moddable · Sandbox

Bum Simulator
Sandbox · Building

People Playground
Moddable · Physics

Dude Simulator
Sandbox · Physics
In October 2026, Garry's Mod averaged 22,253 players on Steam at once, 10% fewer than the month before. The most Coilr has recorded at once is 38,913 in August 2026.
No. In October 2026, Garry's Mod averaged 22,253 players on Steam at once, 10% fewer than the month before. The most Coilr has recorded at once is 38,913 in August 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 232h into Garry's Mod, and at $9.99 that's about 0.04 per hour. Steam reviews are overwhelmingly positive.
Garry's Mod costs $9.99 on Steam (USD). The average Coilr player has put 232 hours in, about 0.04 per hour.
Across 182 tracked owners on Coilr, the average playtime in Garry's Mod is about 232 hours.
Garry's Mod's player activity peaks around 18:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 31% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)