
2
playing on Steam now·
2
24-hour peak
All-time peak 19 in Aug 2026·30 days −47%
Steam players tag Sakura Dungeon as Nudity, Sexual Content, Hentai and NSFW, strongly enough that it is among the game's defining tags rather than an incidental one. Players tag this for sexual content, though Steam does not rate it Adult Only — on Steam this is usually the censored release. Expect sexual themes rather than explicit imagery.
Coilr does not show screenshots for this game. Its cover art is blurred here for the same reason. Both are on its Steam store page, behind Steam's own age check.
This reflects how Steam players have tagged the game, not an official age rating, and Coilr does not inspect game content itself. Valve's own maturity description is on the Steam store page. Coilr users can keep games like this off their public profile in settings.
On Steam, very nearly.
In October 2026, Sakura Dungeon averaged 4 players on Steam at once, 47% fewer than the month before. The most Coilr has recorded at once is 19 in August 2026. Only 2 people are playing Sakura Dungeon on Steam right now. The count now is 11% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Players rate it highly.
The average Coilr player has put 19h into Sakura Dungeon. Steam reviews are very positive.
19h avg·91% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 3
This game's player count is measured about every 24 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
4
players at once, on Steam
Steam reviews
91%
Very Positive
Average playtime
19 h
Coilr players
Coilr players
3
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Sakura Dungeon. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 3 | −3 | 6 |
| Sep 2026 | 6 | −4 | 14 |
| Aug 2026 | 10 | −4 | 19 |
| Jul 2026 (from first reading) | 14 | — | 18 |
Positive
91%
Total reviews
1,916
Pos / Neg
1,737 / 179
% positive by month
No verified owner has reported a time for Sakura Dungeon yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 3 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Sakura Dungeon is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~39%).
Players online by hour (UTC)
Busiest around 01:00 with about 8 people in game — 8.0× as many as at 07:00, the quietest hour.
In October 2026, Sakura Dungeon averaged 4 players on Steam at once, 47% fewer than the month before. The most Coilr has recorded at once is 19 in August 2026.
On Steam, very nearly. In October 2026, Sakura Dungeon averaged 4 players on Steam at once, 47% fewer than the month before. The most Coilr has recorded at once is 19 in August 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Players rate it highly. The average Coilr player has put 19h into Sakura Dungeon. Steam reviews are very positive.
Sakura Dungeon's player activity peaks around 01:00 UTC, which points to its largest audience being in the Americas region, an estimated 39% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)
About 66k copies on Steam, likely between 37k and 130k, estimated from its Steam reviews. Valve does not publish sales figures.