
25
playing on Steam now·
—
24-hour peak
All-time peak 170 in Jul 2026·30 days −18%
Nearly, on Steam.
In October 2026, Lured In averaged 13 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 170 in July 2026. Only 25 people are playing Lured In on Steam right now. The count now is 15% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Latest reading · average in view 18
This game's player count is measured about every 29 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
13
players at once, on Steam
Steam reviews
84%
Very Positive
Average playtime
—
Coilr players
Coilr players
0
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Lured In. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 17 | +5 | 27 |
| Sep 2026 | 12 | −14 | 42 |
| Aug 2026 | 26 | −59 | 80 |
| Jul 2026 (from first reading) | 85 | — | 170 |
Positive
84%
Total reviews
159
Pos / Neg
133 / 26
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Lured In is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~38%).
Players online by hour (UTC)
Busiest around 19:00 with about 19 people in game — 2.4× as many as at 18:00, the quietest hour.
In October 2026, Lured In averaged 13 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 170 in July 2026.
Nearly, on Steam. In October 2026, Lured In averaged 13 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 170 in July 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Lured In's player activity peaks around 19:00 UTC, which points to its largest audience being in the Americas region, an estimated 38% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)