Animation & Modeling·Casual·Design & Illustration·Indie·Photo Editing·Utilities·Steady

88,413
playing on Steam now·
113,763
24-hour peak
All-time peak 135,201 in Jun 2026·30 days −6%
No.
In October 2026, Wallpaper Engine averaged 71,048 players on Steam at once, 6% fewer than the month before. The most Coilr has recorded at once is 135,201 in June 2026. 88,413 people are playing Wallpaper Engine on Steam right now, and 113,763 were at the same time in the last 24 hours. The count now is 65% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 86h into Wallpaper Engine, and at $3.99 that's about 0.05 per hour. Steam reviews are overwhelmingly positive, and 21% of tracked owners still played in the last two weeks.
$0.05/hr·86h avg·98% positive·21% still active
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 5 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 72,525
30-day average
71,048
players at once, on Steam
Steam reviews
98%
Overwhelmingly Positive
Average playtime
86 h
Coilr players
Coilr players
219
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Wallpaper Engine. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 74,930 | +5,170 | 118,572 |
| Sep 2026 | 69,760 | −8,278 | 114,112 |
| Aug 2026 | 78,038 | −1,800 | 117,748 |
| Jul 2026 | 79,838 | −3,493 | 127,688 |
| Jun 2026 | 83,331 | +10,311 | 135,201 |
| May 2026 | 73,020 | +13,194 | 131,635 |
| Apr 2026 (from first reading) | 59,826 | — | 72,465 |
Positive
98%
Total reviews
1,021,581
Pos / Neg
996,573 / 25,008
% positive by month
Coilr's own 0-100 score from players who own Wallpaper Engine. A finer verdict than a thumbs up, independent of Steam reviews.
based on 6 verified owners · a verdict appears at 10
Played it? Score it 0-100. Only verified owners can rate.
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.046
at $3.99
Avg playtime
86 h
across 219 players
Total tracked
18,827 h
No verified owner has reported a time for Wallpaper Engine yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
21%
46 of 219 owners
Played last 7 days
19
Hours trend (2wk)
▼ Falling
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Wallpaper Engine is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~46%).
Players online by hour (UTC)
Busiest around 14:00 with about 107,749 people in game — 2.5× as many as at 23:00, the quietest hour.

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In October 2026, Wallpaper Engine averaged 71,048 players on Steam at once, 6% fewer than the month before. The most Coilr has recorded at once is 135,201 in June 2026.
No. In October 2026, Wallpaper Engine averaged 71,048 players on Steam at once, 6% fewer than the month before. The most Coilr has recorded at once is 135,201 in June 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 86h into Wallpaper Engine, and at $3.99 that's about 0.05 per hour. Steam reviews are overwhelmingly positive, and 21% of tracked owners still played in the last two weeks.
Wallpaper Engine costs $3.99 on Steam (USD). The average Coilr player has put 86 hours in, about 0.05 per hour.
Across 219 tracked owners on Coilr, the average playtime in Wallpaper Engine is about 86 hours.
Wallpaper Engine's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 46% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)