Every achievement in Hunt: The Unknown Quarry, ranked by how many Steam players have unlocked it. Global completion rates from Steam, refreshed daily.

Omnicompetent
Use every item in the game (aross multiple matches)
18%

The Whisper in the Dark
Win as the monster without inflicting wounds
18%

Versatile
Use every reaction card in the game (across multiple matches)
18%

Every Trick in the Book
Use every detection item to identify a monster (across multiple matches)
18%

Nightmare
Win 10 games as monsters
18%

Legendary
Win 30 games
19%

The Beast in the Shadows
Win as the monster when the last hunter is crippled by another hunter
19%

Secret SocietyHidden
Hidden achievement. Description revealed on unlock.
19%

You're All the Same to Me
Identify the monster with the Shadow Bead and then wound them with the Rifle or Shotgun
19%

Tools of the trade
Acquire every item in the game (aross multiple matches)
19%

Slayer
Win 10 games as a hunter
19%

The Stress Method
Identify the monster by making them show a card when they only have two
19%

Now Why Would You Have This?
Steal a weapon from the monster and then use it to kill them
19%

The Stranger with the Burning Eyes
Win as the monster without ever revealing either of your powers
19%

I know it's here somewhere...
Search every room (that contains cards) in a single game
19%

Blitz Attack
Inflict 3 wounds during the third round (i.e the first turn you're allowed to attack)
19%

Veteran
Play 20 games to completion
20%

You're not going anywhere
Stack the fourth movement penalty onto another player
20%

The Bloody Maw
Win as the monster by crippling every hunter single-handed (without the hunters wounding each other)
20%

Dust to Pixie Dust
Slay a Fairy
20%

Broken Statuary
Slay a Gorgon
20%

Final Rest
Slay a Spirit
20%

Howling Silenced
Slay a Werewolf
20%

I Know That Trick
Use a reaction card that blocks the exact monster card used on you
20%

Shattered Clay
Slay a Golem
21%

Defanged
Slay a Naga
21%

Back in the Ground
Slay a Revenant
21%

Kill Stealer
Deal the last wound to a monster that you did not previously wound
21%

The Invincible Monster
Win as the monster without receiving wounds
21%

Through the Heart
Slay a Vampire
21%

Curses Broken
Slay a warlock
21%

Immortality Denied
Slay a Lich
21%

You Will Regret That
After the monster reveals a power to you, attack them with the weapon specialized against that power
21%

Chink in the Armor
While you are crippled, wound a monster you know has Resilience by rolling three on the die
21%

Close Enough
After finding exactly 2 monster clues, attack with the weapon that damages the 3 remaining options
21%

The Ultimate Method
Identify the monster by killing them
21%

The Observation Method
Identify the monster by making them randomly show you a monster card
22%

Agile
Spend an energy to ignore two or more movement penalties
22%

Stealing trash
Steal an item and immediately drop it
22%

Silent Hunter
Inflict enough wounds to know you've crippled a Hunter, then walk away without making them reveal it
22%

Too Slow!
Move exactly 3 spaces away from a hunter that you know is crippled
22%

Single Combat
Kill a monster that no other hunter has wounded
22%

Inconceivable
Use Magic
22%

Down, but not Out
Kill a monster while crippled
22%

Unstoppable
Use Resilience
22%

Close Call
Use a reaction card to block a wound that would have killed or crippled you
22%

Nice Guy
Steal an item and give it back
23%

Bump in the Night
Win a game as any monster
23%

Irresistible
Use Wasting
23%

The Elimination Method
Identify the monster by proving every other opponent human
23%

Thorough Investigator
Find all 3 monster clues
23%

Unrelenting
Use Tireless
23%

Untouchable
Have 4 or more cards played on you in a single turn, and have all of them be withdrawn
23%

Insatiable
Use Bite
23%

Stiff Competition
Wound a rival hunter and reveal that they are crippled
23%

Larcenous
Steal an item with Grab
24%

You saw nothing!
Withdraw a monstrous attack card (that the target player has not already seen) after rolling the die
24%

Strong
Deal a guaranteed would with Brawl (Roll a 6)
24%

The Scientific Method
Identify the monster using a detection item
24%

Just What I Need
After ruling out at least one monster type, pick up an item that affects all the remaining options (but not all monsters in general)
24%

Thought you were someone else
Prove someone is not a particular monster by inflicting enough wounds to kill them if they were
24%

A costly bluff
Suffer a wound that you could have blocked with a reaction card
25%

Turnabout is fair play
Use an item and have it used against you in the same game
25%

Perceptive
See a random card with Spy
26%

Open Book
Prove someone is not the monster by seeing three different cards from their hand without them acquiring any new cards
27%

The Lure Method
Identify the monster when they use a power against you
27%

Payday
Win a game as a hunter
27%

Prepared
Use a reaction card
28%

Calm
Recover energy by resting
29%

Evasive
Spend an energy to block a card used on you
29%

Mocked By Fate
Withdraw a card, then immediately roll the same number again
30%

Quick
Spend an energy to do an extra action on your turn
31%

Sense Weakness
Use the effect "spend energy or wound" on a player with no energy.
31%

Clever
Spend an energy to change the result of a die roll
32%

You'll have to get past me
Make another player pay a movement penalty
33%

Choose your weapon
Exceed your hand limit and drop a card
33%

Rite of Passage
Play a game to completion
35%

Discrete
Withdraw a card after rolling the die
35%
Percentages are Steam's global unlock rates across all players who own Hunt: The Unknown Quarry, refreshed daily. Under 5% is marked in the lit blue.