
Yes. Players rate it highly.
The average Coilr player has put 98h into SoulWorker - Anime Action MMO. Steam reviews are mostly positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
0
24h peak
0
Peak (tracked)
1
Coilr players
5
This game's player count is measured about every 15 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
79%
Total reviews
13,648
Pos / Neg
10,791 / 2,857
% positive by month
No verified owner has reported a time for SoulWorker - Anime Action MMO yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 5 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when SoulWorker - Anime Action MMO is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~39%).
Peak 13:00 UTC
Yes. Players rate it highly. The average Coilr player has put 98h into SoulWorker - Anime Action MMO. Steam reviews are mostly positive.
Across 5 tracked owners on Coilr, the average playtime in SoulWorker - Anime Action MMO is about 98 hours.
SoulWorker - Anime Action MMO's player activity peaks around 13:00 UTC, which points to its largest audience being in the Americas region, an estimated 39% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)