
1,539
playing on Steam now·
1,539
24-hour peak
All-time peak 26,198 in Oct 2026·30 days +75%
No.
In October 2026, It Takes Two averaged 14,946 players on Steam at once, 75% more than the month before. The most Coilr has recorded at once is 26,198 in October 2026. 1,539 people are playing It Takes Two on Steam right now. The count now is 6% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 17h into It Takes Two, and at $39.99 that's about 2.35 per hour. Steam reviews are overwhelmingly positive.
$2.35/hr·17h avg·95% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 9,929
This game's player count is measured about every 29 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
14,946
players at once, on Steam
Steam reviews
95%
Overwhelmingly Positive
Average playtime
17 h
Coilr players
Coilr players
48
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking It Takes Two. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 11,933 | +6,364 | 26,198 |
| Sep 2026 | 5,569 | −4,044 | 16,452 |
| Aug 2026 | 9,613 | +2,555 | 20,976 |
| Jul 2026 | 7,058 | +5,948 | 18,981 |
| Jun 2026 (from first reading) | 1,110 | — | 2,219 |
Positive
95%
Total reviews
272,291
Pos / Neg
259,877 / 12,414
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$2.37
at $39.99
Avg playtime
17 h
across 48 players
Total tracked
811 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
4%
2 of 48 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when It Takes Two is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~47%).
Players online by hour (UTC)
Busiest around 14:00 with about 21,529 people in game — 9.3× as many as at 01:00, the quietest hour.

Unravel Two
Split Screen · Co-op

Split Fiction
Split Screen · Co-op

It Takes Two Friend's Pass
Split Screen · Co-op

A Way Out
Split Screen · Co-op

ibb & obb
Co-op · Local Co-Op

Sackboy™: A Big Adventure
Local Co-Op · Co-op

Lara Croft and the Guardian of Light
Local Co-Op · Co-op

Tick Tock: A Tale for Two
Co-op · Online Co-Op
In October 2026, It Takes Two averaged 14,946 players on Steam at once, 75% more than the month before. The most Coilr has recorded at once is 26,198 in October 2026.
No. In October 2026, It Takes Two averaged 14,946 players on Steam at once, 75% more than the month before. The most Coilr has recorded at once is 26,198 in October 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 17h into It Takes Two, and at $39.99 that's about 2.35 per hour. Steam reviews are overwhelmingly positive.
It Takes Two costs $39.99 on Steam (USD). The average Coilr player has put 17 hours in, about 2.35 per hour.
Across 48 tracked owners on Coilr, the average playtime in It Takes Two is about 17 hours.
It Takes Two's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 47% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)
About 6.9 million copies on Steam, likely between 3.9 million and 14 million, estimated from its Steam reviews. Valve does not publish sales figures.