RPG·Declining

306
playing on Steam now·
561
24-hour peak
All-time peak 838 in Aug 2026·30 days −14%
No, but it is small.
In October 2026, The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) averaged 392 players on Steam at once, 14% fewer than the month before. The most Coilr has recorded at once is 838 in August 2026. 306 people are playing The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) on Steam right now, and 561 were at the same time in the last 24 hours. The count now is 37% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 35h into The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009), and at $14.99 that's about 0.43 per hour. Steam reviews are very positive.
$0.43/hr·35h avg·95% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 30 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 397
30-day average
392
players at once, on Steam
Steam reviews
95%
Very Positive
Average playtime
35 h
Coilr players
Coilr players
40
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009). The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 400 | −11 | 738 |
| Sep 2026 | 411 | −91 | 766 |
| Aug 2026 | 502 | +47 | 838 |
| Jul 2026 (from first reading) | 455 | — | 753 |
Positive
95%
Total reviews
53,176
Pos / Neg
50,511 / 2,665
% positive by month
No verified owner has scored The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) yet.
Sign in to be the firstWhat players actually get for the price, based on real tracked playtime.
Cost per hour
$0.430
at $14.99
Avg playtime
35 h
across 40 players
Total tracked
1,395 h
No verified owner has reported a time for The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) yet.
Sign in to be the firstHow many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 40 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Americas (~36%).
Players online by hour (UTC)
Busiest around 19:00 with about 541 people in game — 2.1× as many as at 07:00, the quietest hour.

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In October 2026, The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) averaged 392 players on Steam at once, 14% fewer than the month before. The most Coilr has recorded at once is 838 in August 2026.
No, but it is small. In October 2026, The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) averaged 392 players on Steam at once, 14% fewer than the month before. The most Coilr has recorded at once is 838 in August 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 35h into The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009), and at $14.99 that's about 0.43 per hour. Steam reviews are very positive.
The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) costs $14.99 on Steam (USD). The average Coilr player has put 35 hours in, about 0.43 per hour.
Across 40 tracked owners on Coilr, the average playtime in The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) is about 35 hours.
The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)'s player activity peaks around 19:00 UTC, which points to its largest audience being in the Americas region, an estimated 36% of active players, followed by Europe & Africa. (Estimated from global player-count patterns, not exact player locations.)
About 1.7 million copies on Steam, likely between 940k and 3.4 million, estimated from its Steam reviews. Valve does not publish sales figures.