
2,565
playing on Steam now·
3,444
24-hour peak
All-time peak 6,098 in Sep 2026·30 days −25%
No.
In October 2026, XCOM® 2 averaged 3,144 players on Steam at once, 25% fewer than the month before. The most Coilr has recorded at once is 6,098 in September 2026. 2,565 people are playing XCOM® 2 on Steam right now, and 3,444 were at the same time in the last 24 hours. The count now is 42% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 51h into XCOM® 2, and at $19.99 that's about 0.39 per hour. Steam reviews are very positive.
$0.39/hr·51h avg·85% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 10 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 2,915
30-day average
3,144
players at once, on Steam
Steam reviews
85%
Very Positive
Average playtime
51 h
Coilr players
Coilr players
46
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking XCOM® 2. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 3,056 | −611 | 4,726 |
| Sep 2026 | 3,667 | −2 | 6,098 |
| Aug 2026 | 3,669 | +485 | 6,092 |
| Jul 2026 | 3,184 | +260 | 4,718 |
| Jun 2026 | 2,924 | −834 | 4,289 |
| May 2026 (from first reading) | 3,758 | — | 3,758 |
Positive
85%
Total reviews
109,977
Pos / Neg
93,160 / 16,817
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.389
at $19.99
Avg playtime
51 h
across 46 players
Total tracked
2,362 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
2%
1 of 46 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when XCOM® 2 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most active in Europe & Africa, but spread across regions.
Players online by hour (UTC)
Busiest around 19:00 with about 3,843 people in game — 1.6× as many as at 05:00, the quietest hour.

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In October 2026, XCOM® 2 averaged 3,144 players on Steam at once, 25% fewer than the month before. The most Coilr has recorded at once is 6,098 in September 2026.
No. In October 2026, XCOM® 2 averaged 3,144 players on Steam at once, 25% fewer than the month before. The most Coilr has recorded at once is 6,098 in September 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 51h into XCOM® 2, and at $19.99 that's about 0.39 per hour. Steam reviews are very positive.
XCOM® 2 costs $19.99 on Steam (USD). The average Coilr player has put 51 hours in, about 0.39 per hour.
Across 46 tracked owners on Coilr, the average playtime in XCOM® 2 is about 51 hours.
XCOM® 2's player activity peaks around 19:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 30% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)
About 3.5 million copies on Steam, likely between 1.9 million and 6.9 million, estimated from its Steam reviews. Valve does not publish sales figures.