
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 38h into XCOM® 2, and at $2.99 that's about 0.08 per hour. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
3,271
24h peak
4,975
Peak (tracked)
6,128
Coilr players
27
Positive
85%
Total reviews
109,207
Pos / Neg
92,451 / 16,756
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.079
at $2.99
Avg playtime
38 h
across 27 players
Total tracked
1,022 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
11%
3 of 27 owners
Played last 7 days
2
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when XCOM® 2 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most active in Europe & Africa, but spread across regions.
Players online by hour (UTC)
Busiest around 15:00 with about 4,741 people in game — 1.6× as many as at 07:00, the quietest hour.

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As of September 2026, about 3,271 people are playing XCOM® 2 on Steam right now, with a 24-hour peak of 4,975 concurrent players.
Yes, 11% of tracked XCOM® 2 owners on Coilr played it within the last two weeks, and roughly 3,271 players are online right now. (as of September 2026)
Yes. Strong reviews and great value for the hours. The average Coilr player has put 38h into XCOM® 2, and at $2.99 that's about 0.08 per hour. Steam reviews are very positive.
XCOM® 2 costs $2.99 on Steam (USD). The average Coilr player has put 38 hours in, about 0.08 per hour.
Across 27 tracked owners on Coilr, the average playtime in XCOM® 2 is about 38 hours.