
8,855
playing on Steam now·
13,749
24-hour peak
All-time peak 19,417 in Oct 2026·30 days +12%
No.
In October 2026, Stellaris averaged 11,733 players on Steam at once, 12% more than the month before. The most Coilr has recorded at once is 19,417 in October 2026. 8,855 people are playing Stellaris on Steam right now, and 13,749 were at the same time in the last 24 hours. The count now is 46% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Well-reviewed overall, but recent reviews have dipped, so check what changed first.
The average Coilr player has put 114h into Stellaris, and at $49.99 that's about 0.44 per hour. Steam reviews are very positive. Heads-up: recent reviews are 26% positive, 57 points below its all-time 86%, so something may have changed lately.
$0.44/hr·114h avg·86% positive·26% recently ▾
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 30 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 11,345
30-day average
11,733
players at once, on Steam
Steam reviews
86%
Very Positive
Average playtime
114 h
Coilr players
Coilr players
82
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking Stellaris. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 12,046 | +1,575 | 19,417 |
| Sep 2026 | 10,471 | −338 | 18,826 |
| Aug 2026 | 10,809 | −1,462 | 16,459 |
| Jul 2026 | 12,271 | +973 | 19,071 |
| Apr 2026 (from first reading) | 11,298 | — | 11,505 |
Positive
86%
Total reviews
197,097
Pos / Neg
168,927 / 28,170
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.440
at $49.99
Avg playtime
114 h
across 82 players
Total tracked
9,321 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
4%
3 of 82 owners
Played last 7 days
2
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when Stellaris is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most active in Asia-Pacific, but spread across regions.
Players online by hour (UTC)
Busiest around 15:00 with about 15,370 people in game — 1.6× as many as at 00:00, the quietest hour.
In October 2026, Stellaris averaged 11,733 players on Steam at once, 12% more than the month before. The most Coilr has recorded at once is 19,417 in October 2026.
No. In October 2026, Stellaris averaged 11,733 players on Steam at once, 12% more than the month before. The most Coilr has recorded at once is 19,417 in October 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Well-reviewed overall, but recent reviews have dipped, so check what changed first. The average Coilr player has put 114h into Stellaris, and at $49.99 that's about 0.44 per hour. Steam reviews are very positive. Heads-up: recent reviews are 26% positive, 57 points below its all-time 86%, so something may have changed lately.
Stellaris costs $49.99 on Steam (USD). The average Coilr player has put 114 hours in, about 0.44 per hour.
Across 82 tracked owners on Coilr, the average playtime in Stellaris is about 114 hours.
Stellaris's player activity peaks around 15:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 30% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)
About 5.7 million copies on Steam, likely between 3.2 million and 11 million, estimated from its Steam reviews. Valve does not publish sales figures.