Live Steam player count comparison, updated every 10 minutes. Both are Strategy games.
Sid Meier’s Civilization® VI is currently the more played game: 22,303 concurrent players on Steam right now vs 7,646 for Stellaris, about 3× more players. Sid Meier’s Civilization® VI has been ahead for 52 days straight. Across all tracked metrics, Sid Meier’s Civilization® VI leads 10 of 10.
These are Steam players only. A game that also runs on its own launcher, a storefront of its own or on console has players this number cannot see, so read it as a comparison of Steam audiences rather than of total ones.
Coilr members average 146h in Sid Meier’s Civilization® VI and 111h in Stellaris. Connect your Steam account and this row fills in with your own hours instead — then keeps tracking both, so you can see which one you are actually still playing.

Sid Meier’s Civilization® VI
146h
average of 69 members

Stellaris
111h
average of 44 members
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Tracked by Coilr since April 2026 · Steam polled every 10 minutes · methodology
Sid Meier’s Civilization® VI has had the higher daily player count for the last 52 days, every day since Coilr began tracking both games.
Days tracked
52
Current streak
52 days
Sid Meier’s Civilization® VI
Lead changes
0
Closest gap
48%
Apr 17, 2026
How this works: each game's daily average concurrent players (from Coilr's 10-minute Steam polls), compared on the 52 days where both games have data. Whichever averages higher leads that day. methodology
| Metric | Sid Meier’s Civilization® VI | Stellaris |
|---|---|---|
| Players right now | 22,303 | 7,646 |
| 24-hour peak | 38,815 | 12,587 |
| 7-day average | 29,611 | 10,730 |
| 30-day average | 30,233 | 10,663 |
| 30-day trend | ±0% | −13% |
| Peak (tracked) | 49,050 | 19,071 |
| Steam reviews | 86% positive | 86% positive |
| Recent reviews (3 mo) | 90% positive | 78% positive |
| Total reviews | 378,294 | 196,910 |
| Owners (SteamSpy est.) | ~10,000,000 | ~2,000,000 |
| Release date | Oct 20, 2016 | May 9, 2016 |
| Price | $59.99 | $49.99 |
Full stats: Sid Meier’s Civilization® VI · Stellaris · add more games to this comparison →
| Month | Sid Meier’s Civilization® VI | Stellaris | ||
|---|---|---|---|---|
| Avg | Peak | Avg | Peak | |
| Apr 2026 | 23,543 | 30,365 | 11,298 | 11,505 |
| May 2026 | 29,264 | 48,308 | — | — |
| Jun 2026 | 29,103 | 48,854 | — | — |
| Jul 2026 | 29,629 | 48,451 | 12,271 | 19,071 |
| Aug 2026 | 30,847 | 49,050 | 10,848 | 16,459 |
| Sep 2026 (so far) | 25,063 | 38,815 | 9,360 | 12,587 |
Monthly average and peak concurrent players on Steam, from Coilr's own tracking (10-minute polls, hourly beyond 30 days).
Sid Meier’s Civilization® VI currently has more players: 22,303 concurrent players on Steam vs 7,646 for Stellaris, about 3× more players.
Over the last 30 days Sid Meier’s Civilization® VI averaged 30,233 concurrent players and Stellaris averaged 10,663. By that measure Sid Meier’s Civilization® VI is currently the bigger game.
Not in Coilr's head-to-head tracking: Sid Meier’s Civilization® VI has had the higher daily average concurrent player count on Steam on every one of the 52 days both games have been tracked.
By Steam review score, Sid Meier’s Civilization® VI rates higher: 86% positive across 378,294 reviews vs 86% across 196,910 for Stellaris. Sid Meier’s Civilization® VI has the larger player base right now (22,303 vs 7,646 concurrent). Player counts, ratings, price and trend are compared side by side above.
Sid Meier’s Civilization® VI averaged 30,233 concurrent players over the last 30 days, roughly flat vs the previous 30 days. Its highest tracked player count is 49,050.
Stellaris averaged 10,663 concurrent players over the last 30 days, down 13% vs the previous 30 days. Its highest tracked player count is 19,071.