
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 11h into Tropico 4, and at $12.49 that's about 1.14 per hour. Steam reviews are very positive.
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Players now
78
24h peak
113
Peak (tracked)
157
Coilr players
19
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
92%
Total reviews
12,742
Pos / Neg
11,684 / 1,058
% positive by month
What players actually get for the price, based on real tracked playtime.
Cost per hour
$1.10
at $12.49
Avg playtime
11 h
across 19 players
Total tracked
216 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 19 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Country distribution of Coilr players who own this game.
Inferred from when Tropico 4 is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Europe & Africa (~32%).
Players online by hour (UTC)
Busiest around 18:00 with about 154 people in game — 2.6× as many as at 06:00, the quietest hour.
As of September 2026, about 78 people are playing Tropico 4 on Steam right now, with a 24-hour peak of 113 concurrent players.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 11h into Tropico 4, and at $12.49 that's about 1.14 per hour. Steam reviews are very positive.
Tropico 4 costs $12.49 on Steam (USD). The average Coilr player has put 11 hours in, about 1.14 per hour.
Across 19 tracked owners on Coilr, the average playtime in Tropico 4 is about 11 hours.
Tropico 4's player activity peaks around 18:00 UTC, which points to its largest audience being in the Europe & Africa region, an estimated 32% of active players, followed by Russia & CIS. (Estimated from global player-count patterns, not exact player locations.)