
76
playing on Steam now·
—
24-hour peak
All-time peak 142 in Aug 2026·30 days −18%
Nearly, on Steam.
In October 2026, SCARLET NEXUS averaged 54 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 142 in August 2026. Only 76 people are playing SCARLET NEXUS on Steam right now. The count now is 54% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Players rate it highly.
The average Coilr player has put 17h into SCARLET NEXUS. Steam reviews are very positive.
17h avg·80% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
Latest reading · average in view 66
This game's player count is measured about every 30 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
30-day average
54
players at once, on Steam
Steam reviews
80%
Very Positive
Average playtime
17 h
Coilr players
Coilr players
7
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking SCARLET NEXUS. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 56 | −3 | 79 |
| Sep 2026 | 59 | +1 | 107 |
| Aug 2026 | 58 | +11 | 142 |
| Jul 2026 (from first reading) | 47 | — | 67 |
Positive
80%
Total reviews
18,237
Pos / Neg
14,641 / 3,596
% positive by month
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
0%
0 of 7 owners
Played last 7 days
0
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when SCARLET NEXUS is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~37%).
Players online by hour (UTC)
Busiest around 10:00 with about 79 people in game — 3.4× as many as at 18:00, the quietest hour.

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In October 2026, SCARLET NEXUS averaged 54 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 142 in August 2026.
Nearly, on Steam. In October 2026, SCARLET NEXUS averaged 54 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 142 in August 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Players rate it highly. The average Coilr player has put 17h into SCARLET NEXUS. Steam reviews are very positive.
Across 7 tracked owners on Coilr, the average playtime in SCARLET NEXUS is about 17 hours.
SCARLET NEXUS's player activity peaks around 10:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 37% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)
About 790k copies on Steam, likely between 440k and 1.6 million, estimated from its Steam reviews. Valve does not publish sales figures.