Live Steam player count comparison, updated every 10 minutes. Both are Action / RPG games.
ELDEN RING is currently the more played game: 29,604 concurrent players on Steam right now vs 15,305 for Diablo® IV, about 1.9× more players. ELDEN RING has been ahead for 111 days straight. ELDEN RING also has the better Steam reviews: 93% positive vs 65%. Diablo® IV is currently 75% off on Steam. Across all tracked metrics, ELDEN RING leads 10 of 10.
These are Steam players only. A game that also runs on its own launcher, a storefront of its own or on console has players this number cannot see, so read it as a comparison of Steam audiences rather than of total ones.
Coilr members average 122h in Diablo® IV and 143h in ELDEN RING. Connect your Steam account and this row fills in with your own hours instead — then keeps tracking both, so you can see which one you are actually still playing.

Diablo® IV
122h
average of 12 members

ELDEN RING
143h
average of 83 members
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Tracked by Coilr since April 2026 · Steam polled every 10 minutes · methodology
ELDEN RING has had the higher daily player count for the last 111 days, every day since Coilr began tracking both games.
Days tracked
111
Current streak
111 days
ELDEN RING
Lead changes
0
Closest gap
10%
Jul 3, 2026
How this works: each game's daily average concurrent players (from Coilr's 10-minute Steam polls), compared on the 111 days where both games have data. Whichever averages higher leads that day. methodology
| Metric | Diablo® IV | ELDEN RING |
|---|---|---|
| Players right now | 15,305 | 29,604 |
| 24-hour peak | 15,305 | 39,984 |
| 7-day average | 13,170 | 32,577 |
| 30-day average | 10,384 | 32,189 |
| 30-day trend | −51% | +9% |
| Peak (tracked) | 42,491 | 54,240 |
| Steam reviews | 65% positive | 93% positive |
| Recent reviews (3 mo) | 68% positive | 90% positive |
| Total reviews | 75,222 | 1,154,232 |
| Owners (SteamSpy est.) | ~1,000,000 | ~20,000,000 |
| Release date | Oct 17, 2023 | Feb 24, 2022 |
| Price | $12.49 (−75%) | $59.99 |
Full stats: Diablo® IV · ELDEN RING · add more games to this comparison →
| Month | Diablo® IV | ELDEN RING | ||
|---|---|---|---|---|
| Avg | Peak | Avg | Peak | |
| Apr 2026 | — | — | 27,438 | 36,355 |
| May 2026 | 20,128 | 27,957 | 31,146 | 47,989 |
| Jun 2026 | 9,911 | 25,181 | 31,617 | 49,806 |
| Jul 2026 | 19,019 | 42,491 | 29,183 | 46,943 |
| Aug 2026 | 5,507 | 12,946 | 28,820 | 52,413 |
| Sep 2026 (so far) | 6,706 | 18,856 | 33,713 | 54,240 |
Monthly average and peak concurrent players on Steam, from Coilr's own tracking (10-minute polls, hourly beyond 30 days).
ELDEN RING currently has more players: 29,604 concurrent players on Steam vs 15,305 for Diablo® IV, about 1.9× more players.
Over the last 30 days Diablo® IV averaged 10,384 concurrent players and ELDEN RING averaged 32,189. By that measure ELDEN RING is currently the bigger game.
Not in Coilr's head-to-head tracking: ELDEN RING has had the higher daily average concurrent player count on Steam on every one of the 111 days both games have been tracked.
By Steam review score, ELDEN RING rates higher: 93% positive across 1,154,232 reviews vs 65% across 75,222 for Diablo® IV. ELDEN RING has the larger player base right now (29,604 vs 15,305 concurrent). Player counts, ratings, price and trend are compared side by side above.
Diablo® IV averaged 10,384 concurrent players over the last 30 days, down 51% vs the previous 30 days. Its highest tracked player count is 42,491.
ELDEN RING averaged 32,189 concurrent players over the last 30 days, up 9% vs the previous 30 days. Its highest tracked player count is 54,240.