Live Steam player count comparison, updated every 10 minutes. Both are Action games.
ELDEN RING is currently the more played game: 35,744 concurrent players on Steam right now vs 19,431 for Monster Hunter: World, about 1.8× more players. ELDEN RING has been ahead for 90 days straight. ELDEN RING also has the better Steam reviews: 93% positive vs 89%. Across all tracked metrics, ELDEN RING leads 9 of 10.
These are Steam players only. A game that also runs on its own launcher, a storefront of its own or on console has players this number cannot see, so read it as a comparison of Steam audiences rather than of total ones.
Coilr members average 138h in ELDEN RING and 72.1h in Monster Hunter: World. Connect your Steam account and this row fills in with your own hours instead — then keeps tracking both, so you can see which one you are actually still playing.

ELDEN RING
138h
average of 65 members

Monster Hunter: World
72.1h
average of 47 members
Free · read-only via Steam OpenID · no password · delete anytime
Tracked by Coilr since April 2026 · Steam polled every 10 minutes · methodology
ELDEN RING has had the higher daily player count for the last 90 days, every day since Coilr began tracking both games.
Days tracked
90
Current streak
90 days
ELDEN RING
Lead changes
0
Closest gap
14%
Jun 19, 2026
How this works: each game's daily average concurrent players (from Coilr's 10-minute Steam polls), compared on the 90 days where both games have data. Whichever averages higher leads that day. methodology
| Metric | ELDEN RING | Monster Hunter: World |
|---|---|---|
| Players right now | 35,744 | 19,431 |
| 24-hour peak | 35,744 | 22,483 |
| 7-day average | 27,243 | 12,708 |
| 30-day average | 27,757 | 14,338 |
| 30-day trend | −6% | −18% |
| Peak (tracked) | 49,806 | 50,687 |
| Steam reviews | 93% positive | 89% positive |
| Recent reviews (3 mo) | 91% positive | 89% positive |
| Total reviews | 1,149,458 | 515,660 |
| Owners (SteamSpy est.) | ~20,000,000 | ~10,000,000 |
| Release date | Feb 24, 2022 | Aug 8, 2018 |
| Price | $59.99 | $29.99 |
Full stats: ELDEN RING · Monster Hunter: World · add more games to this comparison →
| Month | ELDEN RING | Monster Hunter: World | ||
|---|---|---|---|---|
| Avg | Peak | Avg | Peak | |
| Apr 2026 | 27,438 | 36,355 | — | — |
| May 2026 | 31,146 | 47,989 | 8,419 | 11,801 |
| Jun 2026 | 31,617 | 49,806 | 21,104 | 50,687 |
| Jul 2026 | 29,181 | 46,943 | 17,155 | 40,029 |
| Aug 2026 (so far) | 27,811 | 43,509 | 14,235 | 31,199 |
Monthly average and peak concurrent players on Steam, from Coilr's own tracking (10-minute polls, hourly beyond 30 days).
ELDEN RING currently has more players: 35,744 concurrent players on Steam vs 19,431 for Monster Hunter: World, about 1.8× more players.
Over the last 30 days ELDEN RING averaged 27,757 concurrent players and Monster Hunter: World averaged 14,338. By that measure ELDEN RING is currently the bigger game.
Not in Coilr's head-to-head tracking: ELDEN RING has had the higher daily average concurrent player count on Steam on every one of the 90 days both games have been tracked.
By Steam review score, ELDEN RING rates higher: 93% positive across 1,149,458 reviews vs 89% across 515,660 for Monster Hunter: World. ELDEN RING has the larger player base right now (35,744 vs 19,431 concurrent). Player counts, ratings, price and trend are compared side by side above.
ELDEN RING averaged 27,757 concurrent players over the last 30 days, down 6% vs the previous 30 days. Its highest tracked player count is 49,806.
Monster Hunter: World averaged 14,338 concurrent players over the last 30 days, down 18% vs the previous 30 days. Its highest tracked player count is 50,687.