ELDEN RING is the more played game right now: 21,290 players on Steam against 14,312 for Monster Hunter: World, about 49% more players. ELDEN RING has been ahead for 135 days straight.
ELDEN RING also has the better Steam reviews: 93% positive vs 89%. Across all tracked metrics, ELDEN RING leads 9 of 10.
Live Steam player counts, read every 10 minutes. Both are Action games.
Coilr members average 149h in ELDEN RING and 97.5h in Monster Hunter: World. Connect your Steam account and this row fills in with your own hours instead — then keeps tracking both, so you can see which one you are actually still playing.

ELDEN RING
149h
average of 122 members

Monster Hunter: World
97.5h
average of 93 members
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ELDEN RING
30,457Monster Hunter: World
18,515Daily averages · latest day · ELDEN RING, 64% ahead of Monster Hunter: World
One point per day, averaged · Your time zone · drag or use arrow keys to read the lines
Tracked by Coilr since April 2026 · Read every 10 minutes · methodology
These are Steam players only. A game that also runs on its own launcher, a storefront of its own or on console has players this number cannot see, so read it as a comparison of Steam audiences rather than of total ones.
ELDEN RING has had the higher daily player count for the last 135 days, every day since Coilr began tracking both games.
How this works: each game's daily average concurrent players (from Coilr's own Steam readings), compared on the 135 days where both games have data. Whichever averages higher leads that day.
Every number Coilr has for both games. The better figure in each row is in green.
| Metric | ELDEN RING | Monster Hunter: World |
|---|---|---|
| Players right now | 21,290 | 14,312 |
| 24-hour peak | 40,686 | 31,399 |
| 7-day average | 24,762 | 15,760 |
| 30-day average | 29,162 | 15,766 |
| 30-day trend | −8% | +22% |
| Peak (tracked) | 54,231 | 50,687 |
| Steam reviews | 93% positive | 89% positive |
| Recent reviews (3 mo) | 90% positive | 90% positive |
| Total reviews | 1,158,282 | 518,942 |
| Owners (SteamSpy est.) | ~20,000,000 | ~10,000,000 |
| Release date | Feb 24, 2022 | Aug 8, 2018 |
| Price | $59.99 | $29.99 |
Monthly average and peak concurrent players on Steam, from Coilr's own tracking (readings every few minutes for the biggest games, hourly averages beyond 30 days).
| Month | ELDEN RING | Monster Hunter: World | ||
|---|---|---|---|---|
| Avg | Peak | Avg | Peak | |
| Apr 2026 | 27,438 | 36,355 | — | — |
| May 2026 | 31,146 | 47,989 | 8,419 | 11,801 |
| Jun 2026 | 31,617 | 49,806 | 21,104 | 50,687 |
| Jul 2026 | 29,183 | 46,943 | 17,152 | 40,029 |
| Aug 2026 | 28,834 | 52,311 | 14,197 | 30,810 |
| Sep 2026 | 31,169 | 54,231 | 14,514 | 34,594 |
| Oct 2026 (so far) | 25,855 | 41,641 | 15,846 | 32,640 |
ELDEN RING currently has more players: 21,290 concurrent players on Steam vs 14,312 for Monster Hunter: World, about 49% more players.
Over the last 30 days ELDEN RING averaged 29,162 concurrent players and Monster Hunter: World averaged 15,766. By that measure ELDEN RING is currently the bigger game.
Not in Coilr's head-to-head tracking: ELDEN RING has had the higher daily average concurrent player count on Steam on every one of the 135 days both games have been tracked.
By Steam review score, ELDEN RING rates higher: 93% positive across 1,158,282 reviews vs 89% across 518,942 for Monster Hunter: World. ELDEN RING has the larger player base right now (21,290 vs 14,312 concurrent). Player counts, ratings, price and trend are compared side by side above.
ELDEN RING averaged 29,162 concurrent players over the last 30 days, down 8% vs the previous 30 days. Its highest tracked player count is 54,231.
Monster Hunter: World averaged 15,766 concurrent players over the last 30 days, up 22% vs the previous 30 days. Its highest tracked player count is 50,687.


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