
23,324
playing on Steam now·
30,722
24-hour peak
All-time peak 54,231 in Sep 2026·30 days −18%
No.
In October 2026, ELDEN RING averaged 26,813 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 54,231 in September 2026. 23,324 people are playing ELDEN RING on Steam right now, and 30,722 were at the same time in the last 24 hours. The count now is 43% of the record. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours.
The average Coilr player has put 148h into ELDEN RING, and at $59.99 that's about 0.41 per hour. Steam reviews are very positive.
$0.41/hr·148h avg·93% positive
Automated estimate from Coilr-tracked playtime and Steam reviews (Coilr doesn't verify individual reviews), not a paid placement. How this is calculated
A new reading every 10 minutes. The chart updates by itself while this page is open.
Latest reading · average in view 23,593
30-day average
26,813
players at once, on Steam
Steam reviews
93%
Very Positive
Average playtime
148 h
Coilr players
Coilr players
127
who own it
Average and peak players on Steam at the same time, each month since Coilr started tracking ELDEN RING. The change is against the month before.
| Month | Avg. players | Change | Peak players |
|---|---|---|---|
| Oct 2026 (so far) | 24,959 | −6,210 | 41,641 |
| Sep 2026 | 31,169 | +2,335 | 54,231 |
| Aug 2026 | 28,834 | −349 | 52,311 |
| Jul 2026 | 29,183 | −2,434 | 46,943 |
| Jun 2026 | 31,617 | +471 | 49,806 |
| May 2026 | 31,146 | +3,708 | 47,989 |
| Apr 2026 (from first reading) | 27,438 | — | 36,355 |
Positive
93%
Total reviews
1,159,091
Pos / Neg
1,078,498 / 80,593
% positive by month
Coilr's own 0-100 score from players who own ELDEN RING. A finer verdict than a thumbs up, independent of Steam reviews.
based on 2 verified owners · a verdict appears at 10
Played it? Score it 0-100. Only verified owners can rate.
What players actually get for the price, based on real tracked playtime.
Cost per hour
$0.405
at $59.99
Avg playtime
148 h
across 127 players
Total tracked
18,794 h
How many tracked owners still play, something raw concurrent counts can't tell you.
Active (2 weeks)
7%
9 of 127 owners
Played last 7 days
3
Hours trend (2wk)
▲ Rising
Last time owners played
Hours played per day (Coilr owners, 90d)
Country distribution of Coilr players who own this game.
Inferred from when ELDEN RING is busiest each day. A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most active in Russia & CIS, but spread across regions.
Players online by hour (UTC)
Busiest around 14:00 with about 35,854 people in game — 1.7× as many as at 07:00, the quietest hour.

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In October 2026, ELDEN RING averaged 26,813 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 54,231 in September 2026.
No. In October 2026, ELDEN RING averaged 26,813 players on Steam at once, 18% fewer than the month before. The most Coilr has recorded at once is 54,231 in September 2026. These are Steam players only: a game that also runs on its own launcher or on console has players this cannot see.
Yes. Strong reviews and great value for the hours. The average Coilr player has put 148h into ELDEN RING, and at $59.99 that's about 0.41 per hour. Steam reviews are very positive.
ELDEN RING costs $59.99 on Steam (USD). The average Coilr player has put 148 hours in, about 0.41 per hour.
Across 127 tracked owners on Coilr, the average playtime in ELDEN RING is about 148 hours.
ELDEN RING's player activity peaks around 14:00 UTC, which points to its largest audience being in the Russia & CIS region, an estimated 30% of active players, followed by Asia-Pacific. (Estimated from global player-count patterns, not exact player locations.)
About 27 million copies on Steam, likely between 15 million and 54 million, estimated from its Steam reviews. Valve does not publish sales figures.