
Players now
76
24h peak
76
Peak (tracked)
102
Coilr players
0
This game's player count is measured about every 10 hours. Steam allows a limited number of requests per day, so the busiest games are measured every few minutes and quieter ones less often. The shape of the curve is real, the fine detail between points isn't recorded.
Positive
93%
Total reviews
5,644
Pos / Neg
5,262 / 382
% positive by month
Coilr's own 0-100 score from players who own Cyber Manhunt 2: New World - The Hacking Simulator. A finer verdict than a thumbs up, independent of Steam reviews.
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Reported by players who own Cyber Manhunt 2: New World - The Hacking Simulator, not estimated from playtime, which idle hours and multiplayer inflate.
Main Story
—
no reports yet
Main + Extras
—
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Completionist
—
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How many tracked owners still play, something raw concurrent counts can't tell you.
Not enough Coilr players tracking this game yet.
Country distribution of Coilr players who own this game.
Not enough location data yet.
Inferred from when Cyber Manhunt 2: New World - The Hacking Simulator is busiest each day (UTC). A rough estimate of the global playerbase from player-count patterns, not exact player locations.
Most players look to be in Asia-Pacific (~43%).
Players online by hour (UTC) · peak 14:00 UTC
As of August 2026, about 76 people are playing Cyber Manhunt 2: New World - The Hacking Simulator on Steam right now, with a 24-hour peak of 76 concurrent players.
Cyber Manhunt 2: New World - The Hacking Simulator's player activity peaks around 14:00 UTC, which points to its largest audience being in the Asia-Pacific region, an estimated 43% of active players, followed by Americas. (Estimated from global player-count patterns, not exact player locations.)