ELDEN RING is the more played game right now: 26,031 players on Steam against 16,545 for MONSTER HUNTER RISE, about 1.6× more players. ELDEN RING has been ahead for 79 days straight.
ELDEN RING also has the better Steam reviews: 93% positive vs 83%. MONSTER HUNTER RISE is currently 90% off on Steam. Across all tracked metrics, ELDEN RING leads 9 of 10.
Live Steam player counts, read every 10 minutes. Both are Action games.
Coilr members average 145h in ELDEN RING and 54.6h in MONSTER HUNTER RISE. Connect your Steam account and this row fills in with your own hours instead — then keeps tracking both, so you can see which one you are actually still playing.

ELDEN RING
145h
average of 116 members

MONSTER HUNTER RISE
54.6h
average of 36 members
Free · read-only via Steam OpenID · no password · delete anytime
ELDEN RING
21,595MONSTER HUNTER RISE
16,562Daily averages · latest day · ELDEN RING, 30% ahead of MONSTER HUNTER RISE
One point per day, averaged · Your time zone · drag or use arrow keys to read the lines
Tracked by Coilr since April 2026 · Read every 10 minutes · methodology
These are Steam players only. A game that also runs on its own launcher, a storefront of its own or on console has players this number cannot see, so read it as a comparison of Steam audiences rather than of total ones.
ELDEN RING has had the higher daily player count for the last 79 days, every day since Coilr began tracking both games.
How this works: each game's daily average concurrent players (from Coilr's own Steam readings), compared on the 79 days where both games have data. Whichever averages higher leads that day.
Every number Coilr has for both games. The better figure in each row is in green.
| Metric | ELDEN RING | MONSTER HUNTER RISE |
|---|---|---|
| Players right now | 26,031 | 16,545 |
| 24-hour peak | 30,978 | 27,956 |
| 7-day average | 25,755 | 16,503 |
| 30-day average | 29,544 | 15,271 |
| 30-day trend | −5% | +79% |
| Peak (tracked) | 54,231 | 27,956 |
| Steam reviews | 93% positive | 83% positive |
| Recent reviews (3 mo) | 90% positive | 88% positive |
| Total reviews | 1,157,354 | 126,916 |
| Owners (SteamSpy est.) | ~20,000,000 | ~5,000,000 |
| Release date | Feb 24, 2022 | Jan 12, 2022 |
| Price | $59.99 | $3.99 (−90%) |
Monthly average and peak concurrent players on Steam, from Coilr's own tracking (readings every few minutes for the biggest games, hourly averages beyond 30 days).
| Month | ELDEN RING | MONSTER HUNTER RISE | ||
|---|---|---|---|---|
| Avg | Peak | Avg | Peak | |
| Apr 2026 | 27,438 | 36,355 | — | — |
| May 2026 | 31,146 | 47,989 | — | — |
| Jun 2026 | 31,617 | 49,806 | — | — |
| Jul 2026 | 29,183 | 46,943 | 6,743 | 13,709 |
| Aug 2026 | 28,834 | 52,311 | 5,904 | 12,966 |
| Sep 2026 | 31,158 | 54,231 | 6,844 | 17,450 |
| Oct 2026 (so far) | 25,629 | 41,641 | 14,486 | 27,956 |
ELDEN RING currently has more players: 26,031 concurrent players on Steam vs 16,545 for MONSTER HUNTER RISE, about 1.6× more players.
Over the last 30 days ELDEN RING averaged 29,544 concurrent players and MONSTER HUNTER RISE averaged 15,271. By that measure ELDEN RING is currently the bigger game.
Not in Coilr's head-to-head tracking: ELDEN RING has had the higher daily average concurrent player count on Steam on every one of the 79 days both games have been tracked.
By Steam review score, ELDEN RING rates higher: 93% positive across 1,157,354 reviews vs 83% across 126,916 for MONSTER HUNTER RISE. ELDEN RING has the larger player base right now (26,031 vs 16,545 concurrent). Player counts, ratings, price and trend are compared side by side above.
ELDEN RING averaged 29,544 concurrent players over the last 30 days, down 5% vs the previous 30 days. Its highest tracked player count is 54,231.
MONSTER HUNTER RISE averaged 15,271 concurrent players over the last 30 days, up 79% vs the previous 30 days. Its highest tracked player count is 27,956.


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